Darklone
Registered User
Me too with youRidley's Cohort said:I will respectfully disagree.

I read about many paladins with greatswords... their damage output isn't that bad and they usually still retain better AC than the barbarian. And for every paladin I've seen with Power attack and Divine Might, there were two barbarians with Power Attack, Cleave and Great Cleave as well as Weapon Focus in their favorite brick.Even if the Paladin is virtually untouchable, doing, say, d8+2 (plus whatever magical bonuses) per round does not add up to much at high levels; a Paladin must spend feats on offense or her contribution is pathetic.
Most barbarians I've seen had Power Attack, Cleave (sometimes Great Cleave), Weapon Focus, Improved Critical.A Barbarian does not need to spend any feats on offense and can still dish out respectable damage; spending feats purely on defense is a viable strategy. So, yes, I do think it is fair to give the Barbarian Iron Will and not the Paladin.
Most paladins I've seen had either the mounted combat stuff or the Divine Might stuff and later both (though some took the Eyes of Fury feat chain from KoK PG instead of one).
I'd say both classes have many "must have feats" and Iron will is rather low on the list, at least at low levels. Perhaps it depends on how many splatbooks or other books you use whether the paladin has more urgent feat choices or the barbarian...
Most of my experience with monks is from 3.0, so I can't really object... but I heard several times here on the board that paladins feature the best saves at high levels. Higher AC and more hitpoints speak for the paladin, SR for the monk.The Paladin does look pretty good at very high levels. But at these levels your original contention is incorrect by your own standards. The Paladin is not the most "powerful" (defensive) fighter class. The Monk is.
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