Initiative. Old nugget that it is.
Assuming we continue using initiative to resolve combat (a fairly good assumption) I sorta wanted to run something passed all concerned. Since initiative was first linked to stats it has been based on dex i.e. roll 1d20 plus dex bonus.
I get why. Dex = reactions, faster reaction speed = act earlier. No problem with that....
Except that I have played enough 4e combat (SO much 4e combat) to realise something else. Thats what it is intended to do, but in practice, initiative is more tactical in nature. The guy who acts first has the tactical advantage, he has the power to act or to delay/act whenever he likes. This means he can pro-actively strike, pro-actively control or reactively counter. This is where I start to get an issue with its association with Dex.
Tactical capability is not a question of reflex's, its really about smarts. My gut feel is that Initiative should be based on intelligence (or wisdom...even charisma if your half mad), not Dex.
Using the 3e standard, I find this extra ironic as dex is already a bit of a "super stat", it already contributes to
a) Missile to hit
b) AC
c) Reflex
(Note : This is alleviated somewhat in 4e as Int shares b&c, but Im not so sure that method will roll forward to 5e)
So, peoples take on this?
Assuming we continue using initiative to resolve combat (a fairly good assumption) I sorta wanted to run something passed all concerned. Since initiative was first linked to stats it has been based on dex i.e. roll 1d20 plus dex bonus.
I get why. Dex = reactions, faster reaction speed = act earlier. No problem with that....
Except that I have played enough 4e combat (SO much 4e combat) to realise something else. Thats what it is intended to do, but in practice, initiative is more tactical in nature. The guy who acts first has the tactical advantage, he has the power to act or to delay/act whenever he likes. This means he can pro-actively strike, pro-actively control or reactively counter. This is where I start to get an issue with its association with Dex.
Tactical capability is not a question of reflex's, its really about smarts. My gut feel is that Initiative should be based on intelligence (or wisdom...even charisma if your half mad), not Dex.
Using the 3e standard, I find this extra ironic as dex is already a bit of a "super stat", it already contributes to
a) Missile to hit
b) AC
c) Reflex
(Note : This is alleviated somewhat in 4e as Int shares b&c, but Im not so sure that method will roll forward to 5e)
So, peoples take on this?