CleverNickName
Limit Break Dancing
Oooo, good idea. I'll rank them also.I'm going to rank them all:
The Best of the Bunch:
1. Nick. I like that it elevates the "lesser" weapons that need it, instead of elevating the weapons that don't.
2. Topple. It looks like so much fun. I'm not afraid of save throws.
3. Push. Makes battlefield control easier for non-casters.
Not Impressed:
4. Cleave. I miss this from earlier game editions.
5. Slow. The most lukewarm option IMO, neither hot nor cold.
6. Vex. Doesn't sound useful. At least it counters Sap and vice-versa?
The Trash Bin:
7. Sap. Oh goodie, yet another way to always get Advantage on every attack all the time.
8. Graze. Damage-on-a-miss does not, and will never, make sense to me.
9. Flex. A mechanic that rewards you for ignoring it? You can do better, devs.
IMO, YMMV, etc.