Whirtlestaff's Wizards' Academy Revisited, IC01


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OOC: Max sounds like the name of a banker, so he'll keep a log of the treasure if you like. So far, 6,000 cp, 100 sp, and 100 gp. And...I'll trade you 10 of those shiny brown pieces if you give me just one of the yellow pieces... ;)
 

OOC: If you are volunteering Max for the job, I suggest you start a post in the Rogue's Gallery thread to track the treasure for easy access. It will quickly get lost in one of the longer threads.
 

Scotley said:
OOC: If you are volunteering Max for the job, I suggest you start a post in the Rogue's Gallery thread to track the treasure for easy access. It will quickly get lost in one of the longer threads.

Max is keeping a log of the shared treasure in a safe, waterproof place as Tylara suggested. Excellent idea, Tylara!
 

The voyage to Twain concludes:

After the battle with the Ogres, the group pumps the crew for information regarding recent goings-on in Quail Valley (involving all the knowledge and other skill checks that you just rolled), and then everyone tries to relax. The next two days are spent travelling, and you arrive in Twain on the evening of Monday, May 28, 2112 Y.M. (There may be an error in my calculation of elapsed time, but we'll say that this is the current date for simplicity's sake). Twain is a very small (cozy?) village, and there is only a very small docking area. When you disembark, Skipper leaves Mate in charge of operations on the vessel, and disembarks with you so that he can check in with the Constable of Twain, whose office is just a few steps back from the river to the north. He tells you that after he finishes checking in, he is headed to the Hog's Head Inn for a pint. The Hog's Head is just around the corner from the Constable's office to the west. Also, when you came into town, you passed by a large private residence that the crew told you is the home of Taylor Kyle, the owner of Thorfax Mines, which is the town's largest employer. And you can hear hammering coming from the smithy, which is across the street from the Constable's office to the east, and you hear the barking of a few dogs from the kennel which is further on to the east.
 

Tylara

"Would it be appropriate to report our slaying of the ogres to the local constable. Hey could they be reward for that?" She adds the last with dawning excitement in her voice.
 

"I think they would like to know what kind of gnasties that are lurking in their territory...i would think that the constables would want to know that and yes, i would think there to be a bounty on the heasd of aforementioned gnasties... in my most humble opinion" says Capizzio with a wide grin.
 

OOC: Sorry for not making this clearer, but the ogre encounter was actually closer to Pembrose than to Twain. You met the ogres after your first day's travel from Pembrose. You've traveled for at least 2 additional days since then to get to Twain.

Guess I should try to cobble together a map of the region. I'd just scan the one from the module, except that it would give away too many secrets! But Proffessor Claret (Prof. Jack) would have shown you a map when he was convincing you to run this errand for him to see his buddy Crus.
 
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