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Whirtlestaff's Wizards' Academy Revisited, OOC01

For a Horn of Blasting, I would imagine that all the usual metalworking tools would be needed, a furnace, perhaps molds for certain parts, and things like that. That's just off the top of my head, though, so it may not be worth the electrons making up these letters on your screen!

I recall (but can't get to source material right now) that magic armor and weapons must be of high-quality workmanship and concomitant price. I would think the same would go for horns, etc. Unless you want your character to be a jack-of-all-trades, I would assume you would start by finding someone to sell you a well-crafted, but non-magical, horn.
 

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Tylara will go with the group decision on the military commissions. She would accept left to her own devices, but I doubt she'd make a good officer.
 



I, as i am sure every one can guess, am against the military commission, and think we should get more gold and somone else with ranks in diplomacy should do the talking, not a hot headed 'blood thirsy' capizzio. i also think we should get at least 400 firm, maybe 100 as a town credit.
 



Sorry about ratting out Tylara over the tattoo spell. I just happened to look at how much money everyone has while thinking about working together on magic items and scribing spells. Seems like Kerlan and Max are the only ones with enough money to do anything.

Here are my thoughts on the raid. It might be best to take them on at night and possibly catch most of them asleep. Maybe shoot any sentries from afar with crossbows and sneak inside. We will be outnumbered so spells like Caltrops and Web will keep a lot of them busy while we take them out with crossbows. We don't have much in the way of area damage, but a Web + Fire = damage to everyone inside.

I had thought about buffing up Max with Mage Armor, Shield, and a quarterstaff with Shillelagh on it. Enlarge Person would be nice but we don't have that spell. Alter Self would also be nice for any one of us, but we don't have that spell either.

We might be able to use Tylara's familiar to scout out the place. It can look at any outside guards, maybe watch them in the courtyard if there is one. We could also get an Owl to scout for us usiong some Druid spells. Charm Animal and Speak with Animals would work well.

When we prepare for this we can memorize spells from each other's spellbooks. Doing so only requires a a Spellcraft check of 15 + spell level. Since we can take 10, we should succeed automatically.

What does everyone think? Sorry about the long post.
 

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