Who has made D&D great?

T. Foster said:
Off the top of my head:

Dave Arneson
Rob Kuntz
Tim Kask
Mike Carr
Lawrence Schick
David C. Sutherland III
David Trampier
Tom Wham
Erol Otus
Tom Moldvay
Frank Mentzer
Steve Marsh
Bob Bledsaw
Paul Jaquays
Mike Mornard
John T. Sapienza
Steve Perrin
Will Niebling

I'd add Len Lakofka, Ryan Dancey, Pete Adkisson, and Erik Mona to this list, but otherwise Im in complete agreement with ya.
 

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kenobi65 said:
The Big Three of late 1st / 2nd Edition:
Jeff Easley (also truly a nice guy; got to catch up with him at the Bristol Renaissance Faire last year)
Clyde Caldwell
Larry Elmore
The late Keith Parkinson also belongs on this list. He did a lot of "iconic" cover pieces in this era including T1-4: Temple of Elemental Evil, DL4: Dragons of Desolation, H2: Mines of Bloodstone, X11: Saga of the Shadow Lord, the Forgotten Realms gray-box, and FR1: Waterdeep and the North, plus several Dragon covers and other famous/iconic pieces like this one. IMO he was actually the best of the four.
 


For me (writing):

Frank Mentzer - the red box - you started it all
Gary Gygax - AD&D - captured my imagination
Tracy Hickman and Margaret Weis - Dragonlance
Ed Greenwood - Forgotten Realms
Skip Williams, Jonathan Tweet, Monte Cook - 3rd Edition
 


GeoFFields said:
The only one I can think of that hasn't already been mentioned is Sean Reynolds.
Good call: Sean K. Reynolds.

Of course, many of the above (and others) too: Monte Cook, Jonathan Tweet, Skip Williams, Mike Mearls, Erik Mona, Chris Pramas, Keith Baker, Joseph Browning & Suzi Yee, Philip J. Reed, Charles Rice. . .

Too many to list. :)
 


Please tell me I'm not the only one to mention Mike Mearls - reading his insights into 3E (and 4E!) has made me change how I look at the game itself. And Iron Heroes, of course, is one of the influences on 4e, so there's always that. (EDIT: I was beaten to it!)

James Jacobs goes on my list, because of what he's done for DUNGEON and, of course, PATHFINDER. Both of those products really shape how I look at D&D these days, and that's always something.

Roger Moore goes on the list, simply because of all the work he did on DRAGON. Kim Mohan, too, for the same reason. DRAGON was one of those huge influences on me when I was a young gamer.

Which brings us to Zeb Cook. While most of us aren't huge fans of 2e (I was reminiscing today about it with some friends, and we all realized what a horrible system it actually is), he did do Isle of Dread, which was a major adventure for me (and the first published one I ran, if memory serves). Plus, Planescape is one of those books that still echoes throughout D&D, even if the setting has officially been dead for almost ten years.

While people have mentioned Eric Noah et all sort of tongue-in-cheek, they deserve to be on this list. An online D&D community *has* absolutely shaped the game, and I think if we took a look at things, ENWorld (and other RPG sites) has changed in some ways how the game is actually designed.

Timothy Brown and Troy Denning, along with BROM, for making Dark Sun. I'm a huge DS fan, and for about two years, Dark Sun was synonomous with D&D. I'm still in love with the setting, to the point that I'll put up with 2e rules to play in a Dark Sun campaign. DARK SUN also showed D&D designers that a successful campaign world didn't have to be about gnomes, magical forests, and archmages; it could contain brutal, mature elements. I think it helped open the door for settings like Planescape, Al-Qadim, and whatnot. Though I may have my Chronology wrong.

Monte Cook takes the list, along with Johnathon Tweet and Skip Williams. Really the whole 3rd edition design team.

Rich Baker, Matt Sernett, and Frank Brunner, for Book of Nine Swords - such a change hasn't been felt in D&D since... Skills and Powers? But I think Bo9S was probably a lot more gamer-friendly.

Finally, Jesse Decker. Not only was his work on DRAGON greatly appreciated, but I really, really, REALLY love the Spellthief class he made. It is, to me, the coolest thing ever made for D&D, and I am always disappointed at how little support they have received.

(I purchased Complete Scoundrel SOLELY for the two spellthief feats and minor, minor support. That's how much I love the class!)
 
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Wik said:
While people have mentioned Eric Noah et all sort of tongue-in-cheek, they deserve to be on this list. An online D&D community *has* absolutely shaped the game, and I think if we took a look at things, ENWorld (and other RPG sites) has changed in some ways how the game is actually designed.

I'd just like to clarify that I was entirely serious in my post. From its beginnings as Eric Noah's Unofficial 3rd Edition News, ENWorld has always been, is now, and will always be what D&D is to me. No matter what is written in the Nth Player's Handbook, ENWorld defines D&D.
 

Wik said:
Please tell me I'm not the only one to mention Mike Mearls

His writings have never really impressed me. With The Book of Iron Might being the sole exception, I love that entire series by Malhavoc Press. I guess it's just my style of play. I know he's got lots of fans out there; and I say, "More power to him!"; but, by personal preference, I usually avoid his stuff.
 

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