i would argue that saying 3/3.5 is broken is only true for constructively/creatively lazy/impeded individuals/groups. Anyone/any group that puts the time and thought in to set up some table rules and norms completely avoids anything resembling "brokenness" in that edition. Its not a broken edition. Its just the edition that requires the most brain power to properly function. Some people classify that as "broken".Are there any examples of an rpg that is not broken?
Furthermore, "unbalanced" is not "broken" any more than "balanced" is. Too much balance or lack of it is. A game is honestly only "unbroken" if there is balance but not too much balance. If its too balanced things become dry and fake feeling as well as stagnation and other problems. Brokeness happens when you dont hit the happy medium. But most people dont really see that.