Obviously, this is a 3E forum; it includes people who never played 2E or who quite D&D in that era. The original AD&D was a coherent single entity (though people played it in a big range of ways), whereas the 1990s was more defined by campaign settings than the rules (with the famous split of the customer base), and the design principles of 2E varied a lot (David Cook didn't understand, or ignored, a lot of why 1E was why it was). 1E is more distant and its players may feel need to keep its name alive. Quite possibly 2E's *effectiveness* as a transparent ruleset leads people to not celebrate the rules per se.
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