khyron1144
First Post
I find your views intriguing and wish to subscribe to your newsletter.Remathilis said:I actually love the idea of random hp. I make my PCs roll hp, even at first level. It teaches PCs that they can't randomly wander into dungeons and expect to trade blows with vicious monsters. I mean, the fighter with 2 hp is going to be smart and use tactics, not just be a meat-shield.
In fact, I'm trying to develop ways to add more random element to character stats. I've considered rolling for starting saves (1d3-1), rolling for skill points (Fighters 1d4, druids 1d6, bards 1d6+2, rogues 1d4+4) rolling spells known (wizards start with 3d4 spells known, +1d2 level. Sorcerer start with 1d4 per spell level + 1d2 level) and randomly determining which stat gets boosted every 4 levels (1d6: 1 = str, 2 = dex).
Guaranteed no cookie-cutter PCs after THAT!![]()
Sadly, I actually kind of like this idea.
Dang! I just realized something. I actually am kind of working on this. I've been designing a homebrew RPG rules system from the ground up since about high school, and one of its key features to speed up play is random assignment to race and class by die roll.