Torment said:"so... you mean that I get more strenght? sweet"
For a lot of players, the fun isn't in struggling to maintain your humanity as you slowly succumb to your condition, but rather meeting interesting creatures, slaughtering the lot, and taking their loot.
Emirikol said:Didn't the simple bite do you in for past editions (and historically)?
Bardsandsages said:So if you become a werewolf, you don't get a choice to struggle. You become evil and that's it.
Bardsandsages said:Pretty much, if you want angst, you play World of Darkness.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.