Black Omega
First Post
I'm developing a weird take on this.
I'm not a fan of PvP but sometimes I wonder if it's needed. The PC's in my Rokugan game ended up basically no longer talking to each other at all and working behind the scenes a little against each other. The group had unleashed a great 'evil'. Who wasn't totally evil and in some ways could help resolve the situation the empire was in. Some people were in favor of him. Some just worked with him and planned to betray him later if it benefitted them. Some were totally against him.
The problem that came up was everyone avoided really arguing over what to do with this guy. They didn't want the conflict, but that meant the disagreements in the group didn't get resolved. Characters simply quit working together except when events forced the group together. I occasionally wonder if a head on confrontation and a little direct PvP might had let them blow off steam and actually start talking again.
I'm not a fan of PvP but sometimes I wonder if it's needed. The PC's in my Rokugan game ended up basically no longer talking to each other at all and working behind the scenes a little against each other. The group had unleashed a great 'evil'. Who wasn't totally evil and in some ways could help resolve the situation the empire was in. Some people were in favor of him. Some just worked with him and planned to betray him later if it benefitted them. Some were totally against him.
The problem that came up was everyone avoided really arguing over what to do with this guy. They didn't want the conflict, but that meant the disagreements in the group didn't get resolved. Characters simply quit working together except when events forced the group together. I occasionally wonder if a head on confrontation and a little direct PvP might had let them blow off steam and actually start talking again.