Okay, the rules don't literally say they are arcane casters instead of divine casters. I don't think it mentions it for any spellcasters.
But... they don't know all of their spells like Paladins, Druids, and Clerics do and they don't get a holy symbol (or any focus, for that matter)
And yet Rangers are basically the half-caster version of a Druid like the Paladin is a half-caster version of a Cleric.
Looking at the Ranger spell list he has 46 spells, eight of them (17%) are exclusively Ranger spells. Eleven spells (24%) are Ranger/Druid spells. Exactly three spells - Alarm (Wizard), Silence (Bard/Cleric), and Nondetection (Bard/Wizard) are not either Ranger exclusive or on the Druid list.
33% of Ranger spells are Bard spells.
28% of Ranger spells are Cleric spells. Paladins, by comparison, are 58% Cleric spells (Paladins are so half-casting clerics with 3/5 of their spells being Cleric spells and all but two of the rest being Paladin only spells)
76% of Ranger spells are Druid spells. This is far above any other class
17% of Ranger spells are Paladin spells.
20% of Ranger spells are Sorcerer spells.
Exactly 0% of Ranger spells are Warlock spells. Rangers are treated as an Arcane caster and yet have no spells in common with an Arcane class.
26% of Ranger spells are Wizard spells, which is really low. Massive amounts of the Arcane caster lists are Wizard spells - Bard (73%), Warlock (88%), and Sorcerer (95%).
Basically, the Ranger spell list looks more like that of the Divine casters than Arcane casters.
Since Rangers are half-casting Druids, why not give them the casting features the half-casting cleric (Paladin) has? That is, known all spells on the list, a druidic focus and spells prepared equal to Wisdom modifier + half Ranger level. Under this system, the "spells prepared" are very similar to the current method for "spells known" but the Ranger actually has some ability to swap spells every day.
I can't figure what function was served crippling a Ranger's spells known like they did.
But... they don't know all of their spells like Paladins, Druids, and Clerics do and they don't get a holy symbol (or any focus, for that matter)
And yet Rangers are basically the half-caster version of a Druid like the Paladin is a half-caster version of a Cleric.
Looking at the Ranger spell list he has 46 spells, eight of them (17%) are exclusively Ranger spells. Eleven spells (24%) are Ranger/Druid spells. Exactly three spells - Alarm (Wizard), Silence (Bard/Cleric), and Nondetection (Bard/Wizard) are not either Ranger exclusive or on the Druid list.
33% of Ranger spells are Bard spells.
28% of Ranger spells are Cleric spells. Paladins, by comparison, are 58% Cleric spells (Paladins are so half-casting clerics with 3/5 of their spells being Cleric spells and all but two of the rest being Paladin only spells)
76% of Ranger spells are Druid spells. This is far above any other class
17% of Ranger spells are Paladin spells.
20% of Ranger spells are Sorcerer spells.
Exactly 0% of Ranger spells are Warlock spells. Rangers are treated as an Arcane caster and yet have no spells in common with an Arcane class.
26% of Ranger spells are Wizard spells, which is really low. Massive amounts of the Arcane caster lists are Wizard spells - Bard (73%), Warlock (88%), and Sorcerer (95%).
Basically, the Ranger spell list looks more like that of the Divine casters than Arcane casters.
Since Rangers are half-casting Druids, why not give them the casting features the half-casting cleric (Paladin) has? That is, known all spells on the list, a druidic focus and spells prepared equal to Wisdom modifier + half Ranger level. Under this system, the "spells prepared" are very similar to the current method for "spells known" but the Ranger actually has some ability to swap spells every day.
I can't figure what function was served crippling a Ranger's spells known like they did.
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