WizarDru said:Wow, that was some fascinating, insightful stuff. Thanks for going into that. I had noticed that the warforged seemed somewhat...odd, in that respect, though I hadn't really reviewed them too closely.
I wonder if the warforged are a concept that was somewhat hamstrung by the need to not vary too far from the rules? That is to say, in an effort to hang close to the core, could they have effectively self-censored the warforged's design (and thereby watered it down, some)?
I agree with both points there. They really didn't want any races other than ECL0 in Eberron, so the 'forged recieved some alterations to make them fit.
The only thing I can't agree with mearls on is the discussion of a warforged ranger wearing chain on page 89? According to the web article with Eberron art that is a wizard (although granted there was a thumbnail with this guy stating him as a ranger in an earlier Dragon) and that is certainly not chain. Looks like some sort of mantle (with a design woven in, not links of chain( and a hat which is perfectly fine under the rules.
Everything else is excelent thinking and even if I don't think it is needed in my game, I would certainly enjoy hearing about how such ideas turn out!
The armor issue is one that is a touch on the odd side though, I will readily agree. I am thinking of ways to push around it myself, but with the 'forged able to enchant their own bodies as if they were armor and full use of other protective gear I don't think this is as big of a problem as it seems.
I am not sure about the divine caster failure. They are already saddled with -2 to wisdom and charisma and we have no idea how active the gods are in Eberron, how their personalities work or anything else. Aside from the Silver Flame which doesn't seem picky at all so long as you are against fiends and necromancers and things like that.
Anyway, I have to cut this short, but I did want to get a few coppers in before I headed out.