I've never played Brindlewood Bay, but I think that this post draws a contrast between "discovered" and "created" that is sharper than the reality of play. There are a lot of ways the "truth" of a RPG's fiction can be emergent rather than prepped - and my impression is that a degree of emergence is an important part of the Brindlewood Bay experience.Yes, and it's specifically why I chose it as a contrasting option and was quite specific in my language. As I understand it, it's not actually about solving a mystery - it's about what happens along the way. The truth isn't discovered through play, it's created.


