thefutilist
Adventurer
If you’re into more simulationist play then the Brindlewood method seems your best bet. The causality of the setting is brought into sharper relief and the epistemic uncertainty that @pemerton mentions gets you more into your characters head.
On the other hand, if you’re more into player skill then the Brindlewood method is just awful and destructive of the whole purpose of play.
On the other hand, if you’re more into player skill then the Brindlewood method is just awful and destructive of the whole purpose of play.
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