BookBarbarian
Expert Long Rester
The only thing that sucks about 5e is not being able to play it more than I already do.
Truth!
The only thing that sucks about 5e is not being able to play it more than I already do.
Unless you rolled at least 3 18s, ASI aren’t useless. You know that increasing your wisdom increases your AC, Wisdom Saves, and Stunning Strike DC, right? Dex is obvious, and Con should be for a melee, but your tertiary stats also matter, and will make you a better party resource if you really don’t see the use of any feats.
But let’s look at two feats for monks.
Mobile. Even greater speed, no Opportunity Attack from targets you have hit that turn (eliminating the need to pretty much even Disengage, and wildly opening up your combat mobility.
Mate Slayer, let’s you run straight to the mage, and take them down. The disadvantage on concentration when you deal damage to them is stronger on a monk than on most other characters, because you hit so many times.
Both excellent choices that will make you noticeably more effective. Then you got stuff like Skilled that is good for any character, plus the race feats if applicable, Tough, Durable, Athlete is extra fun on a monk, especially if your DM likes knocking PCs down.
As for class features...are you kidding? Tongue of the Sun and Moon is literally the only feature for monks that isn’t totally badass.
Slow Fall is crazy. Anyone else would have to cast a spell to avoid falling damage, you get it for free.
And you can run up walls, across water, and yes, by RAW, up waterfalls. In heavy enough rain, you could run up the rain. You can run up a secured rope.
Stunning Strike.
Not to mention whatever your subclass is.
Don’t be absurd. Monks are badass. Your issue is with you, not the game.
Monks' Ki is explicitly magic in 5e, closest thing to a 'martial artist' in D&D they may be, but they're not martial in the sense of being contrasted with the broad group of " anything that can use magic."i do understand, sadly i think it has more to do with our game itself, considering im the only martial class in our group of five
5e monks do have ki powers.considering im coming from pathfinder that has like ki powers and cool stuff like that, i am willing to admit i might be a bit biased.....t again, this is mr from playing cool monks with ki powers and things like that,
And yet you know that when he's calling the monk a martial character, he means it's not a spellcaster, and when he talks about missing Pathfinder's ki powers it's actually the diverse plethora of powes that he misses.Monks' Ki is explicitly magic in 5e, closest thing to a 'martial artist' in D&D they may be, but they're not martial in the sense of being contrasted with the broad group of " anything that can use magic."
5e monks do have ki powers.
I dislike that after you create your character, there is very little customization you can do (other then multi-classing).
Everyone just starts at level 3 so every one can just start the way they want (the first 2 level are almost pointless).
Tool Proficiency functions the same way as skills, but they aren't skills and you can spend time and money to learn them, but not skills?
The Spell descriptions are not marked by class.
Backgrounds are pointless, just give people the options for 2 skill. And 2 Tools, 2 languages or 1-1 of either. + 1 special quality of life ability. Instead of wasting pages on stupid backgrounds (maybe use 1 page for some examples for some character background ideas).
I miss the structure of the 3.5 splat books, they were standardized, easy to look trough and find stuff.
They should have just be smart about fixing 3.5, a ton of home brew solutions are out there they could have used. But oh well.