Remathilis
Legend
Usually, outside forces rip my D&D games apart around 12th, but I'm now getting the chance to play some HL D&D as a player.
Everyone has touched on the mechanical aspects of the issue (save or die, teleport, 4 attack/round) but I want to touch on how the villians scale. You build a setting around the concept of orcs, skeletons, and drow living and threatening a world. However, eventually they stop being a threat and giants, liches, and dragons take over. Where were they when you were 1st level? Why didn't the Devil-King try to take over the world BEFORE you all turned 15th level?
Its the one thing I've always had a hard time with: where were these uber baddies before the game, so to speak?
Everyone has touched on the mechanical aspects of the issue (save or die, teleport, 4 attack/round) but I want to touch on how the villians scale. You build a setting around the concept of orcs, skeletons, and drow living and threatening a world. However, eventually they stop being a threat and giants, liches, and dragons take over. Where were they when you were 1st level? Why didn't the Devil-King try to take over the world BEFORE you all turned 15th level?
Its the one thing I've always had a hard time with: where were these uber baddies before the game, so to speak?