I was referring more to utility 0-level spells than "toys" or offensive 0-level spells (right, now THERE's a misnomer). Specifically i had a problem where My paladin had to wait until the wizard cast light on me before i could go fight effectively. I didn't say anything at the time, but it just seemed foolish, and got me to thinking. Why is something as simple as a light spell, or even a detect magic, etc. simply beyond the paladin, or his nature-loving counterpart, the ranger ? I think the spell lists are fine, (more or less) and casting level 1 spells at 4th level seems perfectly reasonable. Assuming we want to give em their little magical boost, How should we handle level 0 spells for these guys? what should the spell lists look like ? what level do they get them at ?