Doctor Futurity
Hero
Wolffenjugend said:Too sci-fi for us.
Naw. A lot of fiction out there features strong fantasy settings with psionic-styled magic. In fact, I'd say it's as common as more conventional, hermeneutic representations. Think of the deryni, for example, or Witch World. I guess it just depends on how rigidly you define fantasy (which is odd, because usually it is sci-fi which is moe rigid in definition).
I have at least one player who's fasciated by psionic characters. It got regular use in my 2nd edition campaigns, but less so in 3rd edition. I've been hoping the XPH will change that attitude. Frankly, when I once ran a psionics only setting, that's when everyone had the most fun.
As a DM, I make use of psionics often (in at least one of my campaigns, where it is thoroughly integrated). Another DM I know never, ever uses it, and doesn't (so far as I can tell) allow it.
Big problem I see is, like others have posted, it's yet another book someone has to buy, and essentially adds a third magic system to two you already have; only experimental players I likely to bite, unless the DM makes them integral to the system by disallowing or diminishing the divine and arcane magics.
Last edited: