Lanefan
Victoria Rules
Or every game, and this goes back to time immemorial in terms for both rules and settings.My positive response is to the following idea.
Campaign settings need to be able to be extremely different from each other.
The DM needs to not only ADD desirable content but to completely ERASE undesirable content.
Not all options are applicable to every setting.
In 1e, look at how many nascent DMs took one look at weapon-vs.-armour-type and threw it out on the spot. How many of 'em threw out the great wheel and replaced it with something else. How many of 'em never gave experience for treasure. How many of 'em made up their own game worlds (including pantheons) from scratch.
Not all options are applicable to every game - I think we can all agree on that. But it's down to each DM to make of the game what he or she will, and sometimes that involves a lot of effort.
Lan-"and sometimes that lot of effort has to be done twice: once to suit the DM, then again when the players don't like it"-efan