Just as a quick comparison, I did a test using an app I had written for a different thread that calculates damage.
For a champion, if you have GWF or sharpshooter, you are pretty much always better off taking the penalty for the extra damage.
If we assume 16 strength/15 AC target you gain 2-3 points of damage up to level 10 or so, then it slowly increases to 10 extra points of damage by level 20. Playing with strength and/or target AC doesn't make a huge difference, although the difference gets increased by 2-5 points if you assume high strength with average (15) AC.
Increase chance to hit weapons pluses/bless/lucky/precise and I'm sure it would be worse.
Is that broken? I don't know. All I can relate is that in my personal experience it seems to make a large difference.
For a champion, if you have GWF or sharpshooter, you are pretty much always better off taking the penalty for the extra damage.
If we assume 16 strength/15 AC target you gain 2-3 points of damage up to level 10 or so, then it slowly increases to 10 extra points of damage by level 20. Playing with strength and/or target AC doesn't make a huge difference, although the difference gets increased by 2-5 points if you assume high strength with average (15) AC.
Increase chance to hit weapons pluses/bless/lucky/precise and I'm sure it would be worse.
Is that broken? I don't know. All I can relate is that in my personal experience it seems to make a large difference.