ivocaliban
Explorer
ptolemy18 said:The whole "adamantine, cold iron, holy silver" thing doesn't really hurt the game, but it doesn't help it either.
This, like most points, is arguable. Considering D&D is composed of myths and legends, the idea of cold iron harming certain fey holds the same sort of flavour as werewolves being hurt by silver or vampires being hurt by sunlight. I personally feel that this concept does help the game, if in nothing else than in being consistent. As others have said, however, if you don't find it to your liking change/ignore it.