airwalkrr said:It isn't as easy as using the new rules and saying "Sorry, but tieflings, eladrin, and dragonborn don't exist in my world." That will just cause long faces and resentment among my players. I have a hard enough time keeping "optional" races like illumians and raptorans out of my campaigns as it is. I don't think it would be as simple a matter to keep core races out of the game. Imagine sitting down to play a 3E game to hear the DM tell you "Sorry, but elves don't exist in my world." As a long-time player of primarily elf characters, such a campaign probably wouldn't hold much interest for me.
My own solution to a similar problem has been to find out why exactly my players want to be race X, and then come up with a new race that meets their requirements while still being appropriate to my campaign world. So there are no dragonborn in my planned 4E setting, but there is a race called furies which use dragonborn stats and fulfill a similar "warrior race" role. And tieflings don't have horns or big long tails.
The thing is... people will still show up to your gaming table wanting to play tieflings and dragonborn. The only difference is that now, not only will you not be allowing them to play the race they want, you won't be allowing them the edition they want, either. What's the gain?
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