delericho
Legend
ShadowX said:Why does intelligence help a wizard cast spells? I can see providing bonus spells or even limiting what spell levels you can cast, but why does it actually make your spells more powerful in terms of DC?
At university, I had a Maths lecturer who was forever going on about 'slick' proofs of things. He was a terrible, terrible teacher, but he did make a good point: the proofs he would show us were generally tighter and more focussed than the ones that we could arrive at through brute force.
So it can be said to be with Wizards - their intelligence allows them to shape their spells to they go off that little bit quicker, that little bit more powerfully, that little bit more focussed, than those with a lower Intelligence score.
What about wisdom which makes little sense for druids and rangers if we want to explain charisma in 3rd edition terms.
If we postulate that divine magic comes through either channelling the power of the divine, or of understanding the power of the divine (on an empathic rather than cerebral level), then one could argue that a higher Wisdom would directly help, either in giving the Cleric the willpower to survive channelling a greater portion of the divine energy, or in having a greater understanding of and so connection to that divine source.
I'm a great believer in the notion that an in-game explanation for (almost) any rules quirk can be described. So, in a fantasy realm I don't think it's necessarily terribly useful to talk about the rules in terms of 'realism'. They may not fit one model, but they probably fit some model. Of course, if the model they don't fit is the preferred one, that's certainly a valid reason for change... perhaps a more valid one than arbitrary notions of 'realism' in our fantasy subsystems.