Celebrim
Legend
Grog said:In your response to me, you talked about metagaming parties resting after every encounter. That pretty clearly deals with how often parties are allowed to rest.
I don't see how that follows.
You even went so far as to mention wandering monsters as a way to reduce the frequency with which the party can rest.
Which still doesn't get into the notions of allowed or required or similar 'restriction'/'permission' words like 'can'. Wandering monsters do not allow or require anything. Players choose to rest or not rest regardless of whether there are wandering monsters, and they can rest with or without them. Like many other risks, the risk of wandering monsters may encouarage or influence certain player decisions, but they don't require anything. However, verbs like 'encourage' and 'influence' are just so comparitively non-provocative and I can see why you'd want to avoid them.