TBH, Melee Training was a too-elegant solution to the problem of stat stacking.
IMHO, There was only one class that "needed" a melee-training power: Rogue. .
Don't forget about assassins, we still need some love too...![]()
Beyond that, every other class that uses weapons primary either has "magic" to describe it (swordmage, paladin) or uses Str anyway (Warden).
Some believability needs to exist. Using any stat you want for MBAs stretched me too thin on that.
Well ofcourse not... in real life the first attribute somebody learns about in fencing is balance and after that you learn how practice and discipline and perception improves your timing and your forms then they teach you how invoking your spirit can really empower your attacks. I probably should find that study which showed how a spirited impassioned attack seemed to deliver half again the force of what a bland methodical one does.So, there sholdn't be non-strength based melee classes at all then?
Well ofcourse not... in real life the first attribute somebody learns about in fencing is balance and after that you learn how practice and discipline and perception improves your timing and your forms then they teach you how invoking your spirit can really empower your attacks. I probably should find that study which showed how a spirited impassioned attack seemed to deliver half again the force of what a bland methodical one does.
And just because it takes a 5 strength equivalent in real world terms to kill somebody in one blow with one of these weapons doesnt mean anything.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.