Psychic Warrior
First Post
Li Shenron said:(inspired from a thread in House Rules)
Isn't it there actually an explicit rule or at least guideline since the 3.0 DMG that suggested the DM not to use character level as a requirement for a PrCl?
I think there is, but I am not 100% sure if in some supplements there have been any PrCl with such a requirement.
I'd like to know from you what is the real reason for this. I seem to remember that the original idea behind this was that all characters should be open to qualify for PrCls, and a certain level could make it easier, but should not be required. A supporting idea was that "level" isn't an in-character concept and therefore it's always better not to have to explain why a certain level is required.
Now after all these years I've seen hundreds of PrCl, ALL OF WHICH were designed exactly to put a MINIMUM level to qualify, either by requiring a certain BAB or a certain skill rank.
Gamers are quite used to this way of design, and I think that most are ready to support it's "goodness", but somehow it bothers me.
If the PrCl seems like it really should be open to any character equally (not there are many examples, but imagine a PrCl about being admitted to a noble or knightly order), why not using character level and forget about those tricks that put a minimum level anyway? What would you use instead?
I don't understand why character level has become a taboo in PrCl requirement... no reason to be a sacred cow because it isn't older than 3ed. I'd like to know what problems I could encounter in a PrCl designed with such a requisite.
Essentially by requiring a certain character level you are seriously limiting the amount of 'flavour' a PrC is going to have. Skill, feats, BAB etc all add to the 'flavour' of a PrC, imo, reducing is to solely a level requirement (and if it isn't solely that then the level requirement is moot) sucks most, if not all, of that which makes a PrC unique. ANy set of skills, feats, BAB etc can be used to get the PrC in question as long as you attain an meta game, predetermined level - sounds kinda dull to me but I've alway s saw PrC as a unique and character-building (as in background and roleplay type) of experience.