Zardnaar
Legend
We had 2 campaigns running and we made it to level 12. I have made the decision to start over at level 1 which the players will find out about at today's session. THe reason was their power level outstripped my ability or willingness to put up with the antics. I have 2 PCs with the sharpshooter feat and one of them has the crossbow expert feat. One is a ranger, the crossbow expert is a fighter.
The Cleric buffs them of course using bless and she has the alert feat (+5 initiative, can't be surprised) and the warcaster feat which makes breaking concentration difficult. Because ACs do not scale very well in this game both archers are more or less using powershot 100% of the time.
Fighter 4 attacks for 1d6+16 damage (+1 hand crossbow), action surge 7 attacks 1d6+16.
Ranger 2 attacks 1d8+1d6+17 damage (+2 bow)+1d8 colossus slayer on one attack.
Advantage is often supplied in various ways via spells or shield bash fighter. Basically they slaughter everything and I have spent the last 4 levels trying to figure out how to run encounters with mixed levels of success. They have slaughtered mobs, dragons, ranged combats, surprise rounds and Dragons of +6 CR above their level (twice).
The main offenders are the sharpshooter feats and in the other game Great Weapon Master feats as it is not that hard to offset the -5 to hit part of the feat. Polearm Masater is another semi borked feat that also combos with Great Weapon Master and Crossbow Expert is also borked.
So start over at level 1 no variant humans allowed, and very tempted to not use feats either.
The Cleric buffs them of course using bless and she has the alert feat (+5 initiative, can't be surprised) and the warcaster feat which makes breaking concentration difficult. Because ACs do not scale very well in this game both archers are more or less using powershot 100% of the time.
Fighter 4 attacks for 1d6+16 damage (+1 hand crossbow), action surge 7 attacks 1d6+16.
Ranger 2 attacks 1d8+1d6+17 damage (+2 bow)+1d8 colossus slayer on one attack.
Advantage is often supplied in various ways via spells or shield bash fighter. Basically they slaughter everything and I have spent the last 4 levels trying to figure out how to run encounters with mixed levels of success. They have slaughtered mobs, dragons, ranged combats, surprise rounds and Dragons of +6 CR above their level (twice).
The main offenders are the sharpshooter feats and in the other game Great Weapon Master feats as it is not that hard to offset the -5 to hit part of the feat. Polearm Masater is another semi borked feat that also combos with Great Weapon Master and Crossbow Expert is also borked.
So start over at level 1 no variant humans allowed, and very tempted to not use feats either.