GVDammerung
First Post
Storm Raven said:I think I disagree here. Ringworld is a case with very limited worldbuilding. The main alien races are describable (and are described) in one or two sentence statements. The Ringworld itself is only loosely described (and in the original book, was thought out porrly enough that it wouldn't work without the additions made in Ringworld Engineers, as the structure would have been unstable). The cultures of the Ringworld inhabitants are described in very limited ways, and only sufficiently to drive the narrative. In Ringworld, the story triumphs over worldbuilding.
Yes, they are a great example, but not of what you say they are. CHOAM is described in a couple sentences, all of the politics of Landsraad are reduced to a small discussion. The Bene-Gesserit are described to the extent that they have great martial arts and manipulative skills and they are trying to breed a Kwisatz-Haderach, and little more. Mentats are given a paragraph or two of description. The world building, compared to the story, is slight.
Your other examples are, to a great extent, similar. Note that Harrison didn't say "no worldbuilding". He said "story should trump worldbuilding". Star Trek, in the main, does this. Star Trek, when it comes in the form of technical manuals, does not. Imagine if the material in the "technical manual" was crammed into an episode of one of the shows. How crappy would that be? Lots of science fiction and fantasy writers fall into the trap of doing almost exactly that, and it makes their writing suffer. And that's exactly what Harrison appears to be talking about.
I think this is a cup half-empty or half-full disagreement.
In my view, worldbuilding need not be page after page of exposition on the setting or context devoid of any narrative function other than description. Rather, good worldbuilding in fiction (IMO) accumulates in the course of the narrative so as not to overly get in its way. Thus, for example, we learn a little about the spice mining in Dune here, some more there and still more over there, there and there etc. It is when we add up the sum total of the scatttered bits of worldbuilding that the world comes together.
I read your opinion as grounded on a lack of extensive world development in one spot. My opinion is grounded on a appreciation of development that is scattered in a variety of places and builds the world, not all at once or in one spot, but throughout the text.
I think the Ringworld and Dune books more than support my sense of how the respective worlds are built in the text - gradually in the course of the story, so as to be unintrusive to the story.