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overgeeked

B/X Known World
And really, even a 1 action short rest with the 2 per day limit would probably work fine.
Exactly. It's a mechanic that matters to balance but the fictional footprint is has isn't really a big deal. One action, five minutes, one hour...doesn't matter unless it matters to the fiction, which is entirely situational.
 

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doctorbadwolf

Heretic of The Seventh Circle
For monks, maybe. But not warlocks. Their slots don't line up with the prof bonus.
Yeah I doubt we will see different base numbers for those classes.
Absolutely. They can massage the numbers. My point was that the simplest way to do it was the recharge twice per long rest ability rather than rework the numbers, etc. Not that one worked and the other didn't. For me, simplicity is key. Baking in a twice per long-rest recharge does all the work without having to change anything but add that one line.
For Monks, I think that recharge half thier points PB/LR would work really well, but for both I think you could just do “you can regain all your spent [resource] twice per day” is the simplest possible thing.

Changing them to a long rest recharge would completely change the class. For the Monk especially, the idea of tracking 60 ki points at high level is daunting. 1 per class level with multiple refreshes per day is a vastly better model IMO, and gets the same effective number of [resource] per day.
 

Now I remember Cris Perkins' homebred setting "Iomandra" based in "Councyl of Wyrms". The idea of playing dragons as PCs thanks the monster classes is very interesting, but then we should see something in a previous UA.
 




overgeeked

B/X Known World
If 5e could combine 13th age, MCDM monster design, and 4e with whatever magic 5e seems to have that makes it so successful, I'd be happy.
The magic of 5E seems to be a combination of a few factors. Timing is a huge factor. Being a kind of nostalgia throwback to earlier editions is another factor. Not being as combat/skirmish-focused as 4E is another. 5E is the second best edition of D&D in a lot of areas. It only seems to be the best at being ridiculously popular.
 

The magic of 5E seems to be a combination of a few factors. Timing is a huge factor. Being a kind of nostalgia throwback to earlier editions is another factor. Not being as combat/skirmish-focused as 4E is another. 5E is the second best edition of D&D in a lot of areas. It only seems to be the best at being ridiculously popular.

being second best in many areas and first in some important onces, leads 5e to be the best in broad terms. Although the one area 5e isn't even second best is in the area of lore, in which sadly its nearly dead last, but has the advantage of previous editions lore now being so accessibe, then folks can milk that to fill on some of the gaps.
 

being second best in many areas and first in some important onces, leads 5e to be the best in broad terms. Although the one area 5e isn't even second best is in the area of lore, in which sadly its nearly dead last, but has the advantage of previous editions lore now being so accessibe, then folks can milk that to fill on some of the gaps.
I still don’t agree with you about lore, but I don’t feel about arguing about it
 

It's a shakycam shot of an internal-only document from a brand new reddit account, but supposedly they're going to announce changes to the D&DBeyond subscription model:


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