[WOIN] What additional material would you like to see?


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Well, I'd expect something like this once the OLD hardcover is out and done, if it happens at all. I love really in-depth, well-written lore-rich worlds to have a sandbox in.

We have a few things planned, but more for NEW right now. For OLD we're juggling ideas at the moment - one thought is to use ZEITGEIST (the setting, not the actual AP) as it's different enough from standard D&D that it would make a great showpiece. But no decisions yet.

For NEW we have The Cauldron, a rather cool license we can't announce quite yet, and Myths of the Far Future.
 

I am thinking of using a combination of OLD, NEW and NOW (for the Chi part once it is released) for a Shadowrun-esque setting. With this on mind I would like to have more detailed rules for:

- Decking/Hacking: Rules for intrusion, data stealing, ICE stats and combat, related exploits, equipment, programms...etc
- Combat in the astral plane: Fight between spirits or astral egos, related exploits...etc.
- Spirit conjuring and control: Rules for conjuring spirits, totems, related exploits, spirit stats, possesions. Maybe a system based onthe CHA attribute instead of MAG.
- More Origins/Careers for the typical archetypes of a Magic-Cyberpunk setting.

Not an easy job but a very interesting one I believe.
 

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