MonsterEnvy
Legend
Yes some changes, but it seems pretty accurate. (Some changes are stuff like throwing things and drinking potions are bonus actions.)I will see this tomorrow, but it uses D&D 5E rules, right?
Yes some changes, but it seems pretty accurate. (Some changes are stuff like throwing things and drinking potions are bonus actions.)I will see this tomorrow, but it uses D&D 5E rules, right?
Not really. It uses the names of D&D and the general idea behind its combat system. But in the end its just "D&D inspired".I will see this tomorrow, but it uses D&D 5E rules, right?
For the most part, it seemed pretty faithful. Looked like all the skills were there, with Deception, Perception, and Persuasion checks happening during the demo. The combat was a little wonky, though... Characters getting two attacks per round (at level 1?), Side Initiative without discreet turns (character A takes first attack, then character B moves, then character A moves, then character B attacks, etc.), Mage Hands attacking (well, throwing...) enemies, and Bonus Actions operating in some strange way that seems to work completely differently from tabletop. Combat has me a little worried, but I never expected to get a 100% faithful adaptation anyway. What we saw was much better than what I was expecting, though.I will see this tomorrow, but it uses D&D 5E rules, right?
Why are you saying this when it was fairly clearly using 5e Rules.Not really. It uses the names of D&D and the general idea behind its combat system. But in the end its just "D&D inspired".
Because it doesn't. See for example the action economy Prakriti already mentioned.Why are you saying this when it was fairly clearly using 5e Rules.
That was cause he drank a haste potion.Characters getting two attacks per round (at level 1?),
Other then the initiative, and the expanded use for bonus actions, it was pretty faithful. Don't know what you are talking about.Because it doesn't. See for example the action economy Prakriti already mentioned.
This is a variant of the Divinity combat system with D&D names, no matter how much some people here want to sugar coat it. Even the devs themselves said they did not want to copy the D&D rules.