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World's Largest Dungeon?

Psion said:
If it's not true, the ad in the back of WLD is false advertising. ;)


Damn, I literally hadn't looked in the back of the book and noticed that so concentrated has been my focus on prepping the Region A for my group! WLC eh? Well, if its as good as this Dungeon is, they have a customer in me.
 

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I'm running our first WLD session this Monday... wish me luck... or rather wish the soon-to-be-TPK'd PC's luck. :p

Questions for Jim Pinto (the newly ordained god of the Dungeon domain baby!):

I have 4 pc's starting at 1st level, using 28 points for character creation, all with darkvision (modified Duergar rog1, Lesser Deep Gnome sor1, Half-orc brb1, and a dwarf clr1). We're planning on running the dungeon from start to finish, but we all know only the insane would make it to the end.

Q: starting wealth, what do you suggest with 4 PC's? I've heard lots of variants, from +500 gp per player to +750 gp per player, to standard starting wealth. Any official judgement call on that? WWJPD?

Q: I'm considering giving the PC's scrolls of Town Portal (like in Diablo II), good idea or bad? They could only be used to take them to a marketplace for say, half an hour before they automatically return to the dungeon. This of course gives them time to spend their loot and visit the local Halfling House of Small Pleasures... :D After looking at the treasure placed in the dungeon, much of it seems of monetary value only. It would be a shame to not let the PC's use it. (on lapdances)

Q: Since we're talking treasure, do you suggest rolling random treasure once in a while, or just going with what's in the book? I went through region A, added the value of all the treasure given, and it was less than standard for the three levels that the region covers. I'm also assuming that they won't find all of it anyway.

Q: And here's the curveball... Room B11, Cold Iron. I'm glad I looked at it before the PC's got there, what is the actual puzzle? The description is a little light on the details, eh? Three interconnected iron rings that somehow form a puzzle that can be solved with an Int check or Disable Device? What's the skinny? The players are going to want details to try to figure the thing out logically, what should I tell them?

Anyway, after reading this thing like mad over the past few days to get prepared, I'd like to say very, very solid work all around on this project. The concept, writing, layout, together make a good thing, well, really good.
 

Heh... solid. It is indeed an excellent piece of work. I have to chuckle becouse I've heard solid used to describe it so many times now that I'm begining to think of placing a copy in the foundation of my house. ;)
 

nekrolog said:
I'm running our first WLD session this Monday... wish me luck... or rather wish the soon-to-be-TPK'd PC's luck. :p

luck

Questions for Jim Pinto (the newly ordained god of the Dungeon domain baby!):

nekrolog said:
I have 4 pc's starting at 1st level, using 28 points for character creation, all with darkvision (modified Duergar rog1, Lesser Deep Gnome sor1, Half-orc brb1, and a dwarf clr1). We're planning on running the dungeon from start to finish, but we all know only the insane would make it to the end.

yes. very insane.

[insert swirly eye]

nekrolog said:
Q: starting wealth, what do you suggest with 4 PC's? I've heard lots of variants, from +500 gp per player to +750 gp per player, to standard starting wealth. Any official judgement call on that? WWJPD?

A: 500 gp for a group of underground dwellers is my call

nekrolog said:
Q: I'm considering giving the PC's scrolls of Town Portal (like in Diablo II), good idea or bad? They could only be used to take them to a marketplace for say, half an hour before they automatically return to the dungeon. This of course gives them time to spend their loot and visit the local Halfling House of Small Pleasures... :D After looking at the treasure placed in the dungeon, much of it seems of monetary value only. It would be a shame to not let the PC's use it. (on lapdances)

A: depends on your game style. i would never allow this,
but i hate diablo... :)

nekrolog said:
Q: Since we're talking treasure, do you suggest rolling random treasure once in a while, or just going with what's in the book? I went through region A, added the value of all the treasure given, and it was less than standard for the three levels that the region covers. I'm also assuming that they won't find all of it anyway.

A: sure. we kept the treasure down on purpose, because of
the number of encounters. but if you want to make 10 additional
rolls per region, or add potions, it won't hurt anything

nekrolog said:
Q: And here's the curveball... Room B11, Cold Iron. I'm glad I looked at it before the PC's got there, what is the actual puzzle? The description is a little light on the details, eh? Three interconnected iron rings that somehow form a puzzle that can be solved with an Int check or Disable Device? What's the skinny? The players are going to want details to try to figure the thing out logically, what should I tell them?

A: hmm... its been a while. i'm not sure what chris burns had in mind
(and man is that room written poorly)

here's my answer

put a series of groves on each side of the rings
its obvious the rings lock together, but the PCs
must figure out how, quickly, before the chill
touch jacks them up.... i know its a short answer
and deserves more attention, but its 2 AM on sunday
and its my day off

:)

nekrolog said:
Anyway, after reading this thing like mad over the past few days to get prepared, I'd like to say very, very solid work all around on this project. The concept, writing, layout, together make a good thing, well, really good.

you take that back...

oh wait... that was a compliment. never mind.
 


Sometimes I hate amazon! I preordered the World's Largest Dungeon on August 16th, and look at what their website says:

Availability: This title usually ships within 1 to 2 months.

Here's the link:
http://www.amazon.com/exec/obidos/t...f=sr_1_1/103-8909432-6227031?v=glance&s=books

I wish they'd get it together. I want this book! And I don't want to cancel my order and get it elsewhere because I managed to pre-order it for only $61.17.
 
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You buy the discounted book, you buy the discounted service. Now let me tell you about the all cool things I'm reading about in this thing.... ;)





Naw, seriuously Amazon is usually much better than that. Here's hoping that it arrives soon Geoffrey.
 



Has anyone started an errata thread on this sucker yet?

I'm looking over the World Eater, and my stat building powers, while nothing compared to John Cooper, notice something.

1. The MM suggess a bump in CR for undead +1 for every 4 hit dice they get. This thing, I believe, has double the hit dice (+25), so should probably be +6 CR over a regular one right?

2. It has a base attack of +25 with a 56 Strength score. Now a 56 Strength score should be a modifier of +23, giving it a attack bonus of +48, since it’s colossal, it suffers a –8 penalty to attack, giving it a total of +40, which is listed here at +42, probably because it’s Strength damage bonus is off by two points, listed at +25 to damage, as opposed to +23.

Am I correct here or ? Should this be in another thread? A World's Largest Dungeon Errata? (No, I'm not going with World's Largest Errata... that belongs to Mongoose!)
 

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