Worst character concepts


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A human Scottish barbarian, with all his skills focused on bag pipes and drinking songs. (Ack, now THAT'S music!!!). Always tell the players your wife is the most beautiful creature in the world, and rage when they run from her picture. Always tell the drow how puny and small they are, but it's okay, you won't hold it aganst them. Oh yeah, replace one of your legs with a machine gun (or something els e appropriate...) :)

Then let them meet your wife!
(The character's wife! Don't egt crazy!!)

I so love Samurai Jack.... ;)
 
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Make the most stupidly powerful broken character that you can, and then make him voluntarily blind. I'd suggest something like the war hulking hurler (throws big rocks for thousands of d6s of damage).

Do not take any abilities to offset this. Take lots of ranks in listen. When combat starts, target any source of loud noise.

Chances are these sources of noise will be your compatriots.
 

Off track, but...


Reminds me of a 1st level adventure I ran. And this was in a Dungeon Magazine!

The players (one of whom had to be a Druid, ours was a 2E Swanmay) are being introduced to the Druid's new home. If we can solve it's problem's it would become her glade.

Problems:
Some pixies in the area stole a wizard's cinnamon. To retaliate, he left them a Well of Worlds... without directions

A biker came through the Well, so the pixies made him feel at home. You know, riding pigs (hogs) with baby chickens (chicks) on the back, pots (lids) on their heads...

Drawing pictures on themselves (tatoos), moving balls around in a pond then throwing them in their pockets (pool), hitting each other with wooden switchblades...

After all of this, plus one confused owl and a phase spider later, they had an oil that would send the biker home. Problem: the biker didn't WANT to go home...

Answer: Have the swanmay put it on while..well... you know...
 
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In an upcoming campaign I'll be subjected to this wonderful character concept:

Tli'boo by some; his friends call him Boo. This 'lil Loresong loves life.
It's not just the life in others, but life all around! Nature brings out
the most in him, and the change in seasons is such a refreshing time.
Winter! Now isn't winter just the most beautiful season of all. There's
the snow, the ice, and the temperature reaches below zero!!!

Boo is a fun loving character who frolicks in natures grasp. While walking
mostly naked in the dead of summer, or skipping along mostly naked in the
heart of winter, Boo will find the right outfit for the right season (mostly
naked that is).

Nature lover, tree hugger... traveler of the wonderlands, you want some
love? Boo's the loresong for you.
 

xazil said:
Awakened Cat Psion, use the errated version of Dominate liberally. "Get Milk now!" "Open that can." "Lets go fishing." etc. :)
Oooh! You could combine this with the Kukri Parody Gnome - the cat is the actual character and the gnome is her animal comp - err, cohort.

Except that might actually be useful. Darn.
 

Delemental said:
Two drow brothers?

Play a female drow cleric.

Make them be the trap detectors for a change. :)
Wouldn't work. Bregan Darthe (sp?) is an all-male (with one short-term exception) mercenary group. They are trained to focus on wizards and priests, among other things.

What doesn't make sense, character-wise, is that the BD are stealthy. They would kill off anyone as incompetent as those two drow brothers years ago: they would ruin the reputation of the BD as stealthy and sneaky and backstabbing and undependable...
 

rounser said:
Maybe you could play a magic robot...that'd be pretty silly.

Silly Magic Robot in D&D, we've already got them. They're called Warforged. Just play one as a Ranger/Assassin with a repeating crossbow and with Favored Enemy: Humans and call him Anhnold.

Other defective character concepts, I've actually seen people play. . .

A Wizard with an 18 Strength, bonuses in Dex and Con, and only an 11 Int and Wis and Cha penalties. He went to Wizard school on a Football Scholarship (I actually saw someone play this in a less-than-serious game).

A Bard who sees it as his duty to record the behavior of the party for posterity and legend, and thus can't participate in any fight because he's busy recording and witnessing everything, and if he gets involved he changes things.

A plain, ordinary Human Fighter, but in a campaign that was clearly advertised as going from low to well into the epic range over more than a year. This isn't bad at all, except his entire character motivation to adventure was to pay off a bar tab, which he did after the first adventure, went back to the bar, refused to socialize or talk with the other players in-game (his character hated elves, and the rest of the party was all Elves or Half-Elves, and he knew this when he created his character), refused to discuss future adventures (only wanting to drink in-game and keep to himself), and quit the game in disgust calling me the worst DM he'd ever seen when I didn't involve his PC enough. The "Loner In the Back of the Tavern" may seem cool in novels, but it sucks in tabletop (and it really sucks in larps).
 

revenge characters

Well, the best revenge characters I ever conceived have been gross exaggerations of the faults and shortcomings of other characters as I perceived them--usually when my last character met an untimely, ignoble demise. So, if you really want to show up these 2 drow characters, you need an even-more-over-the-top drow. The priestess is probably the best suggestion given here so far, unless you can play a lavender-eyed, misunderstood fighter/barbarian/ranger with 2 scimitars and a magical cat who lives to serve good and therefore to slay these 2 dark rogues. Since I doubt your DM actually wants you to wreck the game, you will probably have to play some shadowed parody of your last character as a drow. And why not a dark elf that has all the same skills as your last character? Except now he's no slave and will refuse to subject himself to danger at all costs. When trouble comes, he hides. Why risk hims-elf when there are 2 others about? Sounds fun to me. It doesn't really matter what you play so much as how you play it.

Also, you must now always refer to this campaign as "The Last Drow Standing Campaign" or a similar bitter name. I have given nicknames to campaigns to show the DM that I wasn't entirely happy with the tone of the game. It usually serves to get the point across and prompt the DM to change the focus so it's more fun for me (but all those games are inacive now, so be careful).
 


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