Worst character concepts

Ninjavictim! said:
Oky well you could always create the biggest baddest barbarien known to humanoidkind, and then take as many levels of frenzied berzerker as possible and load up the extended rage feat. oh no im out of things to hit and still have 14 rounds of rage hey lookit those 2 drow brothers bet i could hit them for a bit! but thats if you want straight up vengance! whats wrong with power attacking a teammate with an axe 3 times bigger than them and throwing everything you can afford to into it those 50 damage hits can sting.

Worse yet, take one of the Large anthro-animals from Savage Species, like, say, an African Elephant, send it into Barbarian/Frenzied Berserker, and then, at epic levels, Warhulk.

And use a spiked chain.

Brad
 

log in or register to remove this ad

Once I made "use" of a ghost wizard NPC to act as the party's arcane spellslinger.

Of course, he couldn't carry components, wands, or... well... anything.

He did do 1d3 points of damage per round, though.
 

I Suggest that You Play Triangle Man, Because Triangel man Hates partical man.

I'm not sure. If Triangle Man fights either Particle Man or Person Man he wins, which makes him a little too successful for current purposes.
 


Fallen gluttonus and cowardly Hound Archon with a speech impediment, addicted to some obscure substances that is baked into hard little cookies. He has a human commoner Cohort with pretty awful stats. He spends most of his time running away from encounters and hiding.

When he is happy he yells "Rubby-Rubby-Ruuuu!"

Mindflayer Expert with a strange skin condition, it's pink, and a pair of botched grafts that have turned his hands into claws. Has a larcenous warforged companion who drinks a lot. Names: Z'oidb'rghh and Ben-dhar.

Or given the nature of your companions: Paladin.
 
Last edited:

Combining a couple of earlier ideas... a frenzied bareserker who is also a pacifist. And an anthromorphic hatstand.

A literal one. A Hunter of the Dead. He slays not the undead, only the dead. Any corpses remaining after a fight get a truly vicious kicking.

We've all seen the stereotype of a barbarian who fears magic.

How about a sorceror that fears it and has sworn to slay all spellcasters... obviously they'd rather die than use any of the stuff their birth cursed them with.

Which made me think of a really stupid question... Each of those anti mage feats in Complete Arcane lowers your caster level by 4. Would a negative caster level Fireball actually heal its targets?
 

Back in my 1e days, we did a few experiments with clerics.

The first of these was a complete Pacifist. The vows of his church never allowed him to harm any living creature. So he was basically a full cure healer type with a few defensive spells. His only weapon was a net. This experiment seemed cool, and then lasted all of about 2 sessions until the player who volunteered to try it got bored and decided to run something else. He still could have turned undead, but we never ran into any during those sessions.

The 2nd experiment was a cleric w/o spells, who worshiped what the character referred to as "the one true god" (not trying to open up a religious debate here). He went around preaching about how all other gods were false ones trying to find converts. The player who rp'ed him used a very over-the-top born-again evangelist personality to play him which made for some fun RP situations. Hard to capture in text, but he sounded something like this:

"Cast auff yor false i-dolez, and beeee-lieeeve in the ALLLLLL-MY-TEEE!"

In the end, the absence of spell-casting doomed him to in essence just be a weak fighter. This lack of spell-casting also made it hard to find converts as well...
 

What about an Awakened Owl--not anthromorphic, just a regular owl--with many levels of spellcaster (and the feats to actually cast), who has the Leadership feat? He has one of his level 1 followers walk around with him on his shoulder, bedecked in gaudy items with false magic auras and who pretends to cast spells, courtesy of the owl's many ranks in Perform (ventriloquism).
 
Last edited:

This reminds me of the time (true story) a player wanted to make a fighter with no thumbs...

It took us 40 min and some sparring with a boken to convince him this was not plausible.
 

How about playing Welcome!, the animated intelligent doormat monk. For optimal effect, you'd have to wait for enemies to stand on you before attacking...

Or perhaps you could play a cowardly elvish wizard named Violet, whose first action at the beginning of any major combat is to Polymorph herself into a house plant? 'Ha! No one will suspect the lowly poinsettia!'

Or maybe you could just play a gnome. Of the garden variety. You'd do a lot of standing around, I'm afraid, but when they used you to set off traps you wouldn't feel a thing!


Great thread, btw. I think I may have found my next half-dozen character concepts. Won't my DM be pleased... :D
 

Remove ads

Top