I think @Swarmkeeper is saying you should expect your players to be ready when it comes to their turn--and paying attention, and suchlike--without applying literal timed time pressure to them.While this is a defensible position, some people are just terrible at this, and applying time pressure will not actually make them better. In some cases it'll make them worse. So in practice you'd end up just having people who skipped their turns a lot; whether they stubbornly stuck it out and kept doing it or walked away, it'd probably be easier just to find people who were more time focused in the first place.
Basically, I'm unconvinced this sort of social engineering produces a good result except in the mildest cases.
In other words, I think y'all agree more than not, here.