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WotBS (conversion to Pathfinder) OOC

Awe crap! I used the wrong ability. I thought I would get a boost for Aid Another, and then forgot I had Inspiring Word. I would have used that instead, on Marda, to grant her the +2 to her speach, giving her the 30 total Diplomacy Check.
 

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Is all good FtF you can burn a use of the ability for the day if you wish. I know it has been a little while since you have played these characters so remembering all their abilities is tough.

HM
 

Still on an Equipment kick as I get ready for combat and the end of this great module. So Fantalass looked the easiest so here's something for you to quote- copy- and paste WD...

[sblock=Equipment]
Code:
Item                         Weight
Longsword                     4lbs
Composite longbow             3lbs
Quiver (20 arrows)            1lb
Backpack                      2lbs
Bedroll                       5lbs
Mirror, small steel         0.5lbs
Waterskin x2                  8lbs
5 sunrods                     5lbs
tindertwigs x2                0lbs
spell component pouches x2    4lbs
Spellbook                     3lbs
Captured Spellbook            1lb
Scriber's kit (77.5gp)        2lbs
2 CLW potion(1d8+1)           0lbs
wand of magic missle          0lbs
- CL 1 (24 charges)
Scroll Case#1               0.5lbs
- secret [url=http://www.enworld.org/forum/5497870-post411.html]contents[/url]
Scroll Case#2               0.5lbs
- scroll [url=http://www.enworld.org/forum/5390051-post261.html]mage armor[/url]
- letter
Amulet                        0lbs

Total weight carried: 39.5lbs (medium load)
Drop Pack: 13.5lbs (light load)

Treasure: 10gp, 20sp, cp Gems:

Carrying Capacity:
- 00-33lbs light load
- 34-66lbs medium load
- 67-100lbs heavy load[/sblock]

Notes: (and Questions)
- I removed everything you said you would be ditching and that is ok figured you would.
- I have your kit down 22.5 gp (12.5gp made mage armor scroll, 10gp added Stand the Heat spell to spellbook)
- FtF also has the compass listed in his equipment list you all should decide who iscarrying it. (Didn't list it till decided)
- The 10gp in your Treasure is that the 10gp received with the scroll and amulet? If so it needs a note that it is fire treated and ready to be used as spell component. And deducted if the spell is cast.
- Total weight is medium load and that's not so bad for Fantalass. It only drops your movement to 20' (but you have a bow no need to move). Your ACP goes to -3 but you can drop the pack to lose that if you wish. Medium load doesn't take your DEX down so still good there.

So should be ready (as soon as you decide if you want the compass or not).

HM
 

The 10gp were left from buying stuff at the beginning. I wanted to leave the fire-treated in the scroll case to not mix them up.
Anyone can carry the compass. FtF can have it.
 

Ok let's see we still have the following left over...

Silversheen (2 doses)

Tanglefoot bags x2

Misc Equipment...

[sblock=Resistance help]
Code:
traveler's outfits x2          5lbs each
Spell component pouches        2lb
Thieve's tools, msterwork                        
blanket winter x2              3lb each
lantern, hooded                2lb
oil (1-pint flask) x4          1lb each
iron tri pod                   2lb
shovel                         8lb
tent, medium x3                30lb each
torches x10                    1lb each
waterskins x5                  4lb each                      
saw                            2lb
Shortbow
arrows(20)
pouch - 50gp with note that says use as spell components only
notes of purchase for up to 500gp of equipment from "The Graffen Brothers Armoury" [/sblock]

All the above is unclaimed I can see leaving the tents behind as they could catch fire in the night. But after the Fire Forest you still have a long trip to Seaquen don't forget.

HM
 
Last edited:

Maybe you should list it like this:

Treasure: 10gp, 20sp, cp Gems:
- special: +10gp (fire treated for StH spell)

As you could spend the gp if you really needed to and it let's me know how many castings of the spell you can perform before needing to treat more coins. And the coins should probably be in your spell component pouch as they are now components. ;)

HM
 

Silversheen, I can carry if negligible weight.
MW Thieves Tools, I thought those went to Shade? (unless she already has some others)
I took 1 flask of oil, but will drop it, I think we need to take all the water we can carry. I can carry another 2 waterskins.
I am dropping a dagger as well from my list, if anyone wants it.

Summary - Taking 2 waterskins from resistance help, 2 silversheens from resistance help, Compass from resistance help, and the CMW potion from above. Here is my NEW equipment list. (Minus the Dream Shroud, which I will keep separate entry in Character Sheet for Treasure) If approved, I will copy/paste this into character sheet to complete.

Final list:
[sblock=Equipment]
Code:
Equipment                    Cost(gp)      Weight (lbs)
[B]WORN[/B]
Explorers Outfit (Free)         0              0
Wooden Holy Symbol              1              0
Chain Shirt                   100             25
MW Cold Iron Bastard Sword     70              6
Spiked Gauntlet                 5              1
[s]Dagger                          2              1[/s]
Silver Light Mace              15              4
Signal Whistle                  .8             0
Signet Ring                     5              0
Spell Component Pouch           5              2
Ioun Torch                     75              0
[B]
Scroll Case[/B]                     1              .5
Cure Light Wounds              25              0

[B]MW Backpack[/B]                    50              4
Flint & Steel                   1              0
Waterskin  x3                   1             12
Weapon Cordx5                   .5             0
Whetstone                       .02            2
Silk Rope                      10              5
Portrait Book                  10              3
Ink                             8              0
Inkpen                          .1             0
Paper x5                        2              0

[B]Belt Pouch[/B]                      1              .5
Chalk x5 (colored)              .05            0 
Red Armbands x3                 0              0
Potion CMW                      0              0 
Compass                         0              .5
Silversheen x2                  0              0
[/sblock]
 

Didn't you want the short bow and arrows?

And don't forget Torrent can carry an extra waterskin. I think there is enough everyone could have two.

HM
 

If Torrent can carry one of the waterskins I have, then I can take a shortbow and arrows. If nobody else can make use of them. If nobody else calls dibs on them, then ok.

Edit - Can I take some knowledge checks for the weakness of those monsters? Knowledge Arcana/Religion +8 to learn abilities/weaknesses of monsters, per Inquisitor feature.
 


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