WotC WotC Removes Digital Content Team Credits From D&D Beyond

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According to Faith Elisabeth Lilley, who was on the digital content team at Wizards of the Coast, the contributor credits for the team have been removed from DDB.

The team was responsible for content feedback and the implementation of book content on the online platform. While it had been indicated to them that they would not be included in the credits of the physical books for space reasons, WotC apparently agreed to include them in the online credits.

It appears that those credits have now been removed.

I just discovered that I have been removed from book credits on D&D Beyond for books I worked on while at Wizards of the Coast.

Background:

While at Wizards (so after D&D Beyond was purchased) - with numerous books, my digital content team and I worked directly with the book team on the content, reading through rules drafts, suggesting changes, giving ideas, and catching issues. We had a full database of the content and understood exactly how it interacted.

Given that we were contributing to the content in the books, I felt it reasonable to request that team be added to the credits, but was informed the credits section was already too crowded with the number of people involved and many of the marketing team had already been dropped from credits. I felt strongly that anyone actually contributing to what is in the printed book should be credited though, so we agreed a compromise, that the team would be added to the credits page on D&D Beyond only, as there is no issue with "not enough space" on a web page.

I've added screenshots here that I had for some of the books.

At some point recently, those credits pages have been edited to remove the credits for me and the content team. Nobody reached out to let me know - it just happened at some point, and I only just noticed.

We've even been removed from the digital-only releases, that only released on D&D Beyond, such as the Spelljammer Academy drops.

I'm not angry or upset, just yet again, really disappointed, as somehow I expected better.

EDIT TO ADD MORE CONTEXT

It's not just getting the books online. I worked with Kyle & Dan to improve the overall book process from ideation to delivery across all mediums (you should have seen the huge process charts I built out...)

The lead designers would send over the rules for each new rulebook and we'd go through it, give feedback, highlight potential balance issues, look at new rules/design that was difficult to implement digitally and suggest tweaks to improve it etc etc. We even had ideas for new content that was then included in the book.

We'd go through the whole book in detail, catching inconsistencies and miscalculations, and I'm proud to say that we dramatically reduced the need for clarifications or errata on those books.

I'm not saying anyone on the design or book team was careless - far from it, they're consummate professionals - I am just illustrating the role my team and I had in contributing to the content, quality & success of the physical books, let alone the digital versions.

We should have been in the credits section of the physical printed book. We were part of the creative process. That was something we were actively discussing when I was informed I was being laid off.

Adding the team to the credits pages just on D&D Beyond was, as I mentioned above, a compromise while we figured things out.

My team were fully credited on the Cortex: Prime and Tales of Xadia books when D&D Beyond was still part of Fandom, before the Wizards acquisition.

In fact for those books we made sure to credit the entire digital development team, including developers, community managers and so forth - everyone who helped make the book successful.

I know that Wizards has hundreds of people involved and previously hit issues with the number of people in credits for D&D books, so pulled back from crediting some roles.

Would it be so bad to have to dedicate extra space in a book to the people whose contributions made the book successful?

I really don't think it would.
 

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Word of mouth is really easy using credits.
Actually, in an interview process credits is inferior to word of mouth. As an interviewer, I would like to know what this person is like to work with. Do they get along with their co-workers? How are they at communicating? At taking direction? Wisdom and gumption for acting on their own? None of that comes across in a credits mention.
 


This is extremely hard to maintain at a global scale and mostly just turns into hiring people who are social instead of people who are skilled. A lot of the most valuable people hate socializing.
A valuable candidate knows how to communicate and get along with others, in addition to technical skills. If all you bring to the table is the latter, you will be disappointed in the job market. That approach may have worked back in the 90s, but the number of off the charts skilled candidates who can interact with others socially nowadays would blow your mind.
 

Actually, in an interview process credits is inferior to word of mouth. As an interviewer, I would like to know what this person is like to work with. Do they get along with their co-workers? How are they at communicating? At taking direction? Wisdom and gumption for acting on their own? None of that comes across in a credits mention.

That is false. You are perpetuating a myth there sir.
I have personally observed this on a regular basis. That you haven't may be because of quirks of your local industry.
 

@Incenjucar A modern software team looks like this. And I daresay any successful team of any kind, be it a mom and pop cafe or corner store or the department in a multi-billion dollar enterprise works the same way. The team cares for each other and looks out for each other. It's not just an agglomeration of the highest technical skills money could buy. It's a group of people who work together.

To ignore that, especially in this day and age... well, good luck to you. It's the way things should work for one. And also, it's the way things DO work. Ignore at your peril.
 

I work in Seattle, I assure you I know how tech teams work. There are basics of being respectful human beings, but social skills do not trump technical ones outside of management. Whatever your experience is is not universal and does not negate the value of getting credit. Word of mouth does not scale.
 

I work in Seattle, I assure you I know how tech teams work. There are basics of being respectful human beings, but social skills do not trump technical ones outside of management. Whatever your experience is is not universal and does not negate the value of getting credit. Word of mouth does not scale.
I didn't say social skills trumped technical ones. They're both important. Why do you keep bringing that up?
 



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