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WotC Seeking Your Setting Proposals (was "Big Wizard announcement")

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Zulkir said:
...
3) If all ten finalist are the same guy we will higher that person immediately
...
AV

Higher or hire?

Some subtle advice from Anthony, I think...

Proofread....proofread...proofread...and spellcheck.

;)

Myrdden
 

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jester47 said:


This does give me an idea. The criteria given has made me flesh out my world and really explain what it is about. Even if we are not in the finals, can we still see the guidelines given to the 10 and the 3? Lets just say I like to finnish what I start.

Aaron.

I would like to second this request, that the guidelines given to the ten and the three be made available to those who are not selected...

Even if I am not selected, I really would like to see it fleshed out like the winners are going to flesh out theirs....
 


Re: Ouch

seasong said:
2. The core ethos sentence monster is eating me alive. Why, God, why!?

God knows there's no way I'm going to go back through here and read all those messages, so forvige me if this has already been stated.

I've seen a couple of product submission forms from WotC and that one line core ethos is a bugger for two reasons.

1) The example they gave is meaningless. The example could be used to apply equally well to any of Clark's examples, for instance, which were really good. In fact, it's an example of why it's so weird to me that Wizards is doing this. The setting they *have* whose success they're trying to *duplicate* wouldn't have gotten past the first weeding-out process. Not because there's anything wrong with it, but because it's just a cool place for adventures to happen. And that's where #2 comes in.

2) these questions are difficult to answer for people with ready campaign worlds because WotC is looking for something with a good story. Campaign worlds don't have stories. FR isn't a story, the LotR is. So I wonder, are they *really* looking for a good story? Cool and interesting answers to their questions wouldn't necessarily make a good campaign setting. LotR has a great story, anyone could answer the 6 questions in 5 seconds. But it's generally considered one of the more restrictive settings to game in. There's already a monolithic story going on in there. The canonical fantasy quest happens there.

So here's my advice. If your campaign world is just an awesome place to adventure in, and you don't know who the players play or who the bad guys are because presumably that's up to the GM and the players. Then *make something up*. Make up a story that you feel could *only* be told in your campaign setting. Then you're selling the story and the setting together. If you don't have an iconic, high concept story (it's like Braveheart, but with dwarves, it's like Star Trek, but with elves exploring the world) then you need one.
 

myrdden said:


Higher or hire?

Some subtle advice from Anthony, I think...

Proofread....proofread...proofread...and spellcheck.

;)

Myrdden

I meant what I said, we will immediately place them on a stool so they will be higher.

AV:rolleyes:
 

Re: Re: Ouch

mattcolville said:


God knows there's no way I'm going to go back through here and read all those messages, so forvige me if this has already been stated.

I've seen a couple of product submission forms from WotC and that one line core ethos is a bugger for two reasons.

1) The example they gave is meaningless. The example could be used to apply equally well to any of Clark's examples, for instance, which were really good. In fact, it's an example of why it's so weird to me that Wizards is doing this. The setting they *have* whose success they're trying to *duplicate* wouldn't have gotten past the first weeding-out process. Not because there's anything wrong with it, but because it's just a cool place for adventures to happen. And that's where #2 comes in.

2) these questions are difficult to answer for people with ready campaign worlds because WotC is looking for something with a good story. Campaign worlds don't have stories. FR isn't a story, the LotR is. So I wonder, are they *really* looking for a good story? Cool and interesting answers to their questions wouldn't necessarily make a good campaign setting. LotR has a great story, anyone could answer the 6 questions in 5 seconds. But it's generally considered one of the more restrictive settings to game in. There's already a monolithic story going on in there. The canonical fantasy quest happens there.

So here's my advice. If your campaign world is just an awesome place to adventure in, and you don't know who the players play or who the bad guys are because presumably that's up to the GM and the players. Then *make something up*. Make up a story that you feel could *only* be told in your campaign setting. Then you're selling the story and the setting together. If you don't have an iconic, high concept story (it's like Braveheart, but with dwarves, it's like Star Trek, but with elves exploring the world) then you need one.

My advice, don't try to "game" the submission. Don't try to predict what we want. Just submit you're very best idea. If your world has a story then submit that, if it doesn't have a main story but is more like FR (alot of little stories) submit that. If you try to out think us you'll just weaken your proposal.

AV
 

Here we go...

Well I'm getting ready to mail it off =)

I'm so nervous! This is something I want to do for the rest of my life. Just need to get my foot in the door and hope you guys like what I am capable of...Here's hoping ;)
 

Jamie-

I'm glad you are submitting. Everyone should. But dont hang your whole career in gaming on this submission. Do your best. Submit your setting. But a whole world is a huge undertaking for a first time author. That is a huge task. So if you dont make the cut, dont lose heart. Pitch the various d20 companies on smaller products and keep giving it a shot. Besides, you may win and then you can turn around and give me the pep talk I just gave you. :)

Clark
 

Heya All! The Gaming Report link was very helpful. Does anyone else have links to other message boards on this same subject? In particular, in the swamp of the Wizards.com site boards?
 

...

I am a little confused on that report that someone recently linked me to.

In the template it asks if magic is scarce or not. So, do they WANT us to make it be abundant since they like the magic? I personally think its odd to have an overflowing pool of magic, seems to make it worth less when you go into a bar asking for a light and around 100 bolts of lightning torch your pipe.
 

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