arnwyn said:
Uh, not to hijack, but the GameCube started "selling very well" only when the price was cut to $99. There's a reason 3rd party publishers were jumping ship in droves. (The GBA, on the other hand, is a selling machine.)
Well, you have to realize that consoles are usually sold at a loss, especially by Nintendo. They make up for that loss from licensing, games, peripherals, magazines, and all of that - which Nintendo does do. Nintendo also has recognition - tons of people know about Link and Mario and Samus, even casual gamers or non-gamers. When Sony priced the PSX at three-hundred dollars (to make a profit on the console), only hardcore gamers bought it - it wasn't until the price drop that it began to be popular.
And quite frankly, 3rd party support has
never been Nintendo's forte - especially since the Playstation came out. Sony has absolutely dominated that since their debut in the console arena, and most of Nintendo's most successful games were produced by themselves or one of their exclusive publishers.
Also, the best explanation I've heard about the difference between PS2 and GC is that Nintendo caters more to families and children, the casual players; whereas Sony tends to cater to adults more, the serious players.
So when I say the GC sold really well, I mean they moved enough units so that the "serious player" consumer base bought the console (and usually bought a PS2 as well). Now that the price is more manageable, and more within a price range parents (and casual players) are more willing to buy at, of course sales have boomed. But the debut of the GC has never been viewed as anything less than a success.
Besides which, as I said before, the GBA is practically a monopoly, and the original was, to my knowledge, the best selling console system ever. So Nintendo has absolutely nothing to make up for console-wise. They were doing fine before Pokemon, doing fine now, and will do fine in the future.