I'm already at the point where I haven't cared about how many HC adventures built for FR campaigns for a long time now so without more information on the kind of extra book(s) they will be pushing out I'm not sure if I have a reaction yet. I'd probably pickup a darksun & maybe planescape book but not at all interested in FR or Greyhawk adventures & probably would actively avoid a planescape book because those last three are so far downright hostile to other settings.
I'm itching for a 5.5 that brings back things like tactical combat*, a decent level of crunch, & otherwise addresses the usual asortment of 5e's weaknesses though.
* The standard definition for tactical combat in ttrpgs not some reimagined speed factor/greyhawk initiative or those theros puzzle monsters redux thought up by someone that doesn't like the tactical components of ttrpgs
I'm itching for a 5.5 that brings back things like tactical combat*, a decent level of crunch, & otherwise addresses the usual asortment of 5e's weaknesses though.
* The standard definition for tactical combat in ttrpgs not some reimagined speed factor/greyhawk initiative or those theros puzzle monsters redux thought up by someone that doesn't like the tactical components of ttrpgs