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D&D 5E WotC's Jeremy Crawford on D&D Races Going Forward

On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty. @ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence...

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On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty.


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@ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence debuff and the evil alignment, with a more acceptable narrative. It's a start, but there's a fair argument for gutting the entire race system.

The orcs of Eberron and Wildemount reflect where our hearts are and indicate where we’re heading.


@vorpaldicepress I hate to be "that guy", but what about Drow, Vistani, and the other troublesome races and cultures in Forgotten Realms (like the Gur, another Roma-inspired race)? Things don't change over night, but are these on the radar?

The drow, Vistani, and many other folk in the game are on our radar. The same spirit that motivated our portrayal of orcs in Eberron is animating our work on all these peoples.


@MileyMan1066 Good. These problems need to be addressed. The variant features UA could have a sequel that includes notes that could rectify some of the problems and help move 5e in a better direction.

Addressing these issues is vital to us. Eberron and Wildemount are the first of multiple books that will face these issues head on and will do so from multiple angles.


@mbriddell I'm happy to hear that you are taking a serious look at this. Do you feel that you can achieve this within the context of Forgotten Realms, given how establised that world's lore is, or would you need to establish a new setting to do this?

Thankfully, the core setting of D&D is the multiverse, with its multitude of worlds. We can tell so many different stories, with different perspectives, in each world. And when we return to a world like FR, stories can evolve. In short, even the older worlds can improve.


@SlyFlourish I could see gnolls being treated differently in other worlds, particularly when they’re a playable race. The idea that they’re spawned hyenas who fed on demon-touched rotten meat feels like they’re in a different class than drow, orcs, goblins and the like. Same with minotaurs.

Internally, we feel that the gnolls in the MM are mistyped. Given their story, they should be fiends, not humanoids. In contrast, the gnolls of Eberron are humanoids, a people with moral and cultural expansiveness.


@MikeyMan1066 I agree. Any creature with the Humanoid type should have the full capacity to be any alignmnet, i.e., they should have free will and souls. Gnolls... the way they are described, do not. Having them be minor demons would clear a lot of this up.

You just described our team's perspective exactly.


As a side-note, the term 'race' is starting to fall out of favor in tabletop RPGs (Pathfinder has "ancestry", and other games use terms like "heritage"); while he doesn't comment on that specifically, he doesn't use the word 'race' and instead refers to 'folks' and 'peoples'.
 

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Oofta

Legend
Yep. Why better ourselves.

I'm trying to explain my point of view. By and large, I agree D&D could and should be more culturally sensitive, just that there are limits to what can be accomplished.

Since you aren't interested in having a conversation and don't even seem to be reading my posts we're done. Have a good one.
 

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I'm trying to explain my point of view. By and large, I agree D&D could and should be more culturally sensitive, just that there are limits to what can be accomplished.

Since you aren't interested in having a conversation and don't even seem to be reading my posts we're done. Have a good one.
Appearance taken with the lore. But continue to willfully ignore and make excuses. Good.
 

Sadras

Legend
If, in the next MM, they had to draw a variety of hobgoblins in various military attire with different hairstyles would that solve the hobgoblin issue?
 



Sadras

Legend
Or. As stated many times over. Have the hobgoblins have positive aspects.
Why is this so hard to understand.

I was thinking minimum change to the lore.
A poster above mentioned that they are inherently evil - making them not evil is a change to the lore.
Positive aspects without changing their alignment does not solve that issue.
Disassociating them from asian culture through imagery does solve the issue.
Why is this so hard to understand.
 

I was thinking minimum change to the lore.
A poster above mentioned that they are inherently evil - making them not evil is a change to the lore.
Positive aspects without changing their alignment does not solve that issue.
Disassociating them from asian culture through imagery does solve the issue.
Why is this so hard to understand.
Orcs are not hanging onto evil. Or their lore. No one is saying change their aspects and not change their alignment. That is stupid. And an unfit argument.
Others would get offended because they would claim it would be racist.
Why hang onto their lore. If that lore is problematic for all.
 

Oofta

Legend
FWIW, I went back and reread the hobgoblin entry. I see some associations with the Roman empire with a reference to legions but I don't see a hint of eastern culture.

As far as armor, it appears to be metal and doesn't appear to be laminated. Kind of looks like this guy to me, with a "viking" sword instead of a spatha of course.
images (1).jpg
 

billd91

Not your screen monkey (he/him)
The real issues start when those ties begin to line up with existing stereotypes or racist sentiment.

No-one is racist against Scandinavians because they were once the vikings. It's not a thing. Even when someone being a "viking" is invoked, it is usually implied positively as "tall and strong". So Giants being themed that way isn't particularly problematic.

Whereas plenty of people are racist against Japanese people for perceptions that they are part of some sort of would-be-invader culture, whether they're invading by force or by skill at business or whatever. It's less common now than it was in, say, 1985, but it is still around. So that is somewhat more problematic.

And it can get a lot worse than that.

Yeah, it can. But as you've pointed out, talking about a long dead (or really long evolved into something not really resembling itself) culture is one thing. It's fair to look down at the morality of Romans, the Mongol expansion of Genghis Khan's time, Sparta, the Vikings and treat that separately from their cultural descendants. Time has a tendency to heal wounds along those lines to the point they're no longer really relevant. Nobody holds modern descendants of those cultures collectively responsible for the crimes committed so long in the past.

By contrast, Imperial Japan was engaged in a shockingly racist program of national expansion less than 100 years ago. While a lot of prejudice aimed at the Japanese now is driven by pure racist animus, in some quarters, there's actual memory of them as an invader culture. And for the people living in those areas, whose parents and grandparents experienced Japanese oppression, the distrust is going to linger - and that's understandable. Same in parts of Europe with respect to Germans and Russians (and their allies). And I won't even get into the various colonialist/anti-colonialist insurgencies and wars. People born after those events/campaigns/occupations may not be responsible for their imposition, but it's understandably hard to separate them due to their proximity and the situations they may be living in now thanks to those events. Those may be wounds that have barely scabbed over and not long healed into irrelevancy.
 

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