Mouseferatu said:
I disagree with your basic assumption. To my mind, while there's a bit of overlap, the two classes are fundamentally different.
The berserker, the rage-driven warrior, is a very different archetype from the woodland hunter. You're comparing Conan with Aragorn, and asking us to accept that they're one and the same.
Your problems with the barbarian seem to stem from a conflict between the class and the common usage of the term. But the barbarian class in D&D represents one specific archetype. It's not meant to apply to every member of every culture that might be "barbaric," any more than every individual who fights is a fighter, or every individual who performs is a bard.
If you think of the barbarian as a specific type of wilderness-oriented warrior, and not a representative of all barbarian cultures, I think you'll be a lot happier. There's nothing at all wrong with the class as it stands. And I submit that if you've never seen someone RP a barbarian as barbaric, the problem is not with the class, but with the players.
No, not comparing Conan *and yes, I knew there were alot of different things that Conan is, since he's been written by more than one writer* and Aragon. What I meant is that they, as two charcters, should have been from the same or similar people, but both took differnt paths that started out the same way.
Also, why the stupid...why not the "Different" let them read...many people on this have said, like I, that barbarians are those outside of another culutre...don't make them into something, which turns them almost not human.
Also, no one has explained why the DR...its a bit silly. Somehow your skin is able to stop swords...I get the "youcan overlook damage, or not feel it or even care about it" but the Sword not going through the gut...gets a bit cheezy. And, if barbarians are so tough, how did the cultured world conqure them...wouldn't an army of barbarians just run through soldiers and not be killed, everyone in a frenzy....with their hands and arms not being periced by spears and swords.
Now, if DR is say toned down to bashing weapons...I might go for that, years of living with out armor, or protective clothing or gear..yeah, make it so that your bones and skin might be tougher than a normal man's, but to the degree that is done in the book, still is a bit much.
I know, barbarians aren't trained fighters...but just because they give up skill, for strength, doesn't mean that they become supernatural.
Also, the Rage...explain to me how this isn't a free-bee if no social or roleplaying aspect is kept up to explain why the character rages. In the stories...rage came from a great loss, or a curse..or w/e, don't you think it should be in the book that to rage that first time, it must be set up in the story...you don't just get it be reaching some magical level. I mean, we can talk word and usage all we want, but we all know where Rage came from, and it's not a simple thing, and I don't think D&D does it well to just make it like some hidden combo that the barbarian can pull out without a story-dynamic to explain it.
Also, by puting a limit on it, unstead of a meeter that would keep a tab of their anger, which would exploid at any time once peaked, makes it a bit video-game like. "Oh no, You only have three attacks left...better use them now before you die." DO you think that rage should be like a switch?