I will play a sorc only if the DM lets me prc out at 6th lv. 
Though I am still a little ambivalent about sorc. I do not deny that spontaneous spellcasting is very useful, but the problem here is that wotc apparently over-priced it, since sorcs seem to have to pay through the nose for this ability.
And I would likely find it boring to just keep casting the same spell over and over again. For instance, if I were a 5th lv focused specialist conjurer, I could prepare 1 each of stinking cloud, haste, iron bands and summon monster3. This offers me more variety, which ensures that combat remains interesting, because no 2 fights will be the same. Likewise, I have more options, which lowers the chances of me being caught with an inappropriate spell.
As for spells known, collegiate wizard (CA) gives me 4 new ones every lv, and I honestly think that only the most sadistic of DMs will expressly go out of his way to prevent the wizard PC from acquiring new spells.
Not to mention complete champion lets a wizard spontaneously cast any divination spell...that alone puts a wizard light years ahead of any sorc...and if your DM allows magelord...
As a 6th lv sorc, I would be stuck with just 1 of those 4 spells. Say I select haste. Each combat will likely start with me hasting the entire party, followed up with a control spell of choice, probably either glitterdust or web. It will get repetitive very quickly.

Though I am still a little ambivalent about sorc. I do not deny that spontaneous spellcasting is very useful, but the problem here is that wotc apparently over-priced it, since sorcs seem to have to pay through the nose for this ability.
And I would likely find it boring to just keep casting the same spell over and over again. For instance, if I were a 5th lv focused specialist conjurer, I could prepare 1 each of stinking cloud, haste, iron bands and summon monster3. This offers me more variety, which ensures that combat remains interesting, because no 2 fights will be the same. Likewise, I have more options, which lowers the chances of me being caught with an inappropriate spell.
As for spells known, collegiate wizard (CA) gives me 4 new ones every lv, and I honestly think that only the most sadistic of DMs will expressly go out of his way to prevent the wizard PC from acquiring new spells.
Not to mention complete champion lets a wizard spontaneously cast any divination spell...that alone puts a wizard light years ahead of any sorc...and if your DM allows magelord...

As a 6th lv sorc, I would be stuck with just 1 of those 4 spells. Say I select haste. Each combat will likely start with me hasting the entire party, followed up with a control spell of choice, probably either glitterdust or web. It will get repetitive very quickly.
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