Wounding and DR


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kreynolds said:
Sure he did. What part confuses you.

Treat it as a cure spell of what level. Being as there are no cure spells of 6th+ level, I have no idea what he's talking about (unless the troll has the Heighten Regeneration feat to make a cure effect of 6th level).

Sorry to be sarcastic, but Sage email responses are hardly canon. I have several myself (dealing with burst weapons, creatures not subject to critical hits, vorpal weapons and fortified armor), and would never use them as part of an argument unless they appeared in the FAQ.

-Fletch!
 

mkletch said:

'Feel' has no place in a rules system. How can players make decisions with a reasonable sense of security if the DM can just 'feel' a different way today. The rules are there to govern both sides, to make a consistent game experience for all. So, if you go to a con, you won't get different rulings from different DMs.
By that last statement I must judge that you have never been to a con in your entire life. Every DM interprets the rules slightly differently; this is especially true in an abstract system like d20.

No rules system can possibly cover every conceivable situation. When they make the attempt, they end up with volumes upon volumes of exhaustive rules, yet they still leave room for interpretation. (Ever play GURPS?)

If human judgement were unnecessary, we wouldn't need a DM.
 

AuraSeer said:
By that last statement I must judge that you have never been to a con in your entire life. Every DM interprets the rules slightly differently; this is especially true in an abstract system like d20.

No rules system can possibly cover every conceivable situation. When they make the attempt, they end up with volumes upon volumes of exhaustive rules, yet they still leave room for interpretation. (Ever play GURPS?)

If human judgement were unnecessary, we wouldn't need a DM.

You are correct. I have not gamed at a con, or at least not D&D. And this is the precise reason why. Roleplaying is more 'intimate', for lack of a better term, than wargaming or CCGs. I prefer to know who I am playing with, how they play, and how they approach issues like this. Sure, you can get a bad judge at a CCG con, but knowing that no two DMs at a con are alike is too much for me, unless I already know the DM.

And yes, I have played (stressing past tense) GURPS, Shadowrun, Palladium (various flavors) and other systems in the past. Despite its flaws, 3E is still the most enjoyable and 'stable' game out there, IMHO.

But rule-0 is just so necessary to make 3E and other systems playable. I don't build houses or characters on a foundation of dry sand...

-Fletch!
 
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Okay... so despite your multiple assertions that "feel has no place in a rules system", you now acknowledge that individual interpretations are necessary? You contradict yourself.

I can't decide whether you're trolling intentionally, or just failing to make sense. Either way, I think this discussion has become pointless.
 

AuraSeer said:
Okay... so despite your multiple assertions that "feel has no place in a rules system", you now acknowledge that individual interpretations are necessary? You contradict yourself.

3E is supposed to be a "system". The more that players are forced to make arbitrary or inconsistent decisions to 'fix it', the less and less useful a "system" it is. And this, I think is where you find me incomprehensible (or reprehensible; I can't tell which). I am using a very narrow definition for "system", that I think is the mis-step.

Just because it ceases to be a tight "system" (i.e. no flaws, completely internally consistent, etc.) does not imply that it is less useful as a game. All systems are games, but not all games are "systems". But disassociated gamers have less and less of a common base to use as a platform for discussions.

If there is a gray area, and there are 15 'common' rule-0 variations for it, and innumerable less common variations, what can we use as a basis for discussion, or common play (at cons or whatever)? This is where 2E went. There is less a chance of 3E doing the same, since the SRD has locked for all time a basic version of the game, with strengths and flaws. But still, these common problems cannot be ignored. And if we manufacture new problems by ignoring the rules, or not ignoring rulings that specifically contradict the rules, then we are not being true to ourselves, the game or the gaming community.

So, wounding specifies 3 ways to fix it, two of which are redundant. Fast Healing and Regeneration explicitly do not fall within the remaining two. Therefore FH and Regen do not 'cure' wounding. The base version of the core rules, as presented in the core rulebooks and SRD, along with associated official errata, and official clarifications that do not blatantly contradict the core rules, says so. Any DM is free to rule-0 that for their campaign, but it will be known as a rule-0. I do not contest the right of DMs to rule-0 to fit their games.

-Fletch!
 
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mkletch said:
Treat it as a cure spell of what level.

Of whatever level the ability requires to reverse it. I asked a specific question, to which he replied with an answer that covers the subject in general.
 

kreynolds said:
Of whatever level the ability requires to reverse it. I asked a specific question, to which he replied with an answer that covers the subject in general.

I simply can't accept that. Even the most minor creature with regeneration can ignore a clay golem. There is no other basis for this ruling. Glad it's not in the FAQ.

-Fletch!
 

mkletch said:
Even the most minor creature with regeneration can ignore a clay golem.

Few "minor" creatures have regeneration. Those that have it, if they're not out-right deadly, are a real hassle to deal with. I don't think regen is ever a minor ability.
 

mkletch said:

I simply can't accept that. Even the most minor creature with regeneration can ignore a clay golem.
The "most minor" regenerating creature can ignore decapitation, a thousand-foot fall onto concrete, and a ten-minute stay in a blender set to 'Liquefy.' The golem thing should hardly surprise you.
 

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