Xp cost to create an item

0-hr

Starship Cartographer
SRD
Experience that the spellcaster would normally keep is expended when making a magic item. The XP cost equals 1/25 of the cost of the item in gold pieces.
Is cost the "Raw Materials Cost" or the "Item Cost" (Market value) of the item?
The former is half the latter.
 

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Usually the market cost, sometimes the market cost plus components.

SRD 3.5 said:
Magic supplies for items are always half of the base price in gp and 1/25 of the base price in XP. For many items, the market price equals the base price.
...
Market Price: This gold piece value, given following the word 'Price,' represents the price someone should expect to pay to buy the item. The market price for an item that can be constructed with an item creation feat is usually equal to the base price plus the price for any components (material or XP).
...
'Cost.' This information appears only for items with components (material or XP), which make their market prices higher than their base prices. The cost to create includes the costs derived from the base cost plus the costs of the components.
...
Items without components do not have a 'Cost' entry. For them, the market price and the base price are the same. The cost in gp is 1/2 the market price, and the cost in XP is 1/25 the market price.

Andargor
 

Dr_Rictus said:
The market cost.

Yes, SRD says:

Magic supplies for items are always half of the base price in gp and 1/25 of the base price in XP. For many items, the market price equals the base price.
 

andargor said:
Usually the market cost, sometimes the market cost plus components.

Actually, it's the other way 'round.

It's "Usually the market cost, sometimes the market cost minus components."

For instance, take a magical longsword +1. The Base Price is 2,000gp. The market price is 2,315gp - because you need to pay for the masterwork longsword, as well.

When enhancing it, you pay 1/2 of 2,000gp in materials cost and 1/25 of 2,000gp in XP cost, in addition to paying the 315gp required for the sword.

This means that if you take the total materials cost to create the sword (1,315gp) and multiply it by two, and the XP cost (80) and multiply it by 25, you won't get the same number.

This happens for any item in which the market price includes a component adjustment.

Take, instead, a wand of Identify.

It's Base Price is 1 * 1 * 750gp, or 750gp.

Creating it carries a component price of 50 charges * 100gp (for the expensive material component) = 5,000gp.

When creating it, you must provide all 50 pearls, but it only requires 375gp in magical materials (750gp / 25) and 30xp (750gp / 25). This all leads to:

Total cost to create: 5,375gp + 30xp
Market Price: 5,750gp
 


Thanks for the help. That is interesting that material components don't increase the xp cost (I would not have realized that on my own :) ).
 

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