Parmandur
Book-Friend, he/him
Why?
The last "serious" D&D movie was released in 2000.
WoTC acquired TSR in 1997.
Hasbro acquired WoTC in 1999.
Without going into the rights issues and development time (I don't know, and don't feel like looking into it, but assumedly the rights to the 2000 movie were likely acquired many years prior, probably from TSR, and I know there was a lawsuit between the Hasbro and other re: rights since then) making movies is hard.
But some things holding D&D back were:
1. Audience acceptance of fantasy. The first LoTR movie was released in 2001, and they've kept trucking (with Hobbit movies, of course, after that). Game of Thrones, too.
2. Special effects. Don't discount this. The increased sophistication and decreased price in the past two decades has been extraordinary.
3. Desire for tentpole movies and/or shared universes for IP. Iron Man on has really changed the movie business. Whether that's a good or bad thing is in the eye ... OF THE BEHOLDER.
Thank you. I'll leave now!![]()
A potential "D&D Cinematic Multiverse" has an attractive-to-Hollywood feature of providing a theoretically endless well for franchise storytelling, even more than Marvel does.