You've touched on a truth there.15' spears historically have often been used one handed with a shield, dnd's rules prohibiting it are unrealistic. I simply used dm's fiat to allow spears and longspears to be used as one-handed martial weapons. The lower damage balances with reach/thrown.
Greek Phalanx formations were used spears this long and longer. The first ranks used shields and short spear or short swords. The second rank used ~10 ft spears and sometimes shields. The third rank used the long 12-15 ft spears and the fourth rank used the very long pikes that were 15~18 ft long. The third and fourth ranks used special slings to help control the spears. Then someone approached these formations they would face 12 spears able to poke them at once. They tended to push each other all over the place until one of the opposing Phalanx broke down its formation.15' spears historically have often been used one handed with a shield, dnd's rules prohibiting it are unrealistic. I simply used dm's fiat to allow spears and longspears to be used as one-handed martial weapons. The lower damage balances with reach/thrown.
I tend to DM from a more realistic perspective. That is, in a world where extraordinary feats are possible, and despite the existence of magic, the world is still affected by at least some concepts of physics. As a DM, I occasionally have had to make some unpopular rulings just to preserve some sanity to my games. Luckily, I never have too much issue with players.
If you as a DM think that a rogue wearing shiny black leather couldn't possibly hide in the middle of a flat, barren, snow covered plain on a bright, sunny day without going prone, no matter what his skill bonus is, no matter what feats he has, then that is your perogative. I would never allow it, no matter what the rules may say. Rules can't overrule intelligence and just basic common sense. That's why there's a DM at all, so that insane rulings like that aren't allowed.
So in that case, if you really don't feel like a character could effectively wield a 25 foot spear, even with the monkey grip feat, I say that sounds pretty sensible, and go for it. Usually in circumstances like that, I at least try to offer some sort of alternative to the player, though. The alternative may not be very close to what they were wanting, but I think it is good for players to realize that they can't always be allowed to have whatever they want.
Actually, he could roll a natural 100 on that D20, and by the rules he'd be visible to anyone.I tend to DM from a more realistic perspective. That is, in a world where extraordinary feats are possible, and despite the existence of magic, the world is still affected by at least some concepts of physics. As a DM, I occasionally have had to make some unpopular rulings just to preserve some sanity to my games. Luckily, I never have too much issue with players.
If you as a DM think that a rogue wearing shiny black leather couldn't possibly hide in the middle of a flat, barren, snow covered plain on a bright, sunny day without going prone, no matter what his skill bonus is, no matter what feats he has, then that is your perogative. I would never allow it, no matter what the rules may say. Rules can't overrule intelligence and just basic common sense. That's why there's a DM at all, so that insane rulings like that aren't allowed.
So under the circumstances you described, he can roll anything he likes on that dice, it's just a dice on the table, not a Hide check.SRD said:HIDE (DEX; ARMOR CHECK PENALTY)
Check: Your Hide check is opposed by the Spot check of anyone who might see you. You can move up to one-half your normal speed and hide at no penalty. When moving at a speed greater than one-half but less than your normal speed, you take a –5 penalty. It’s practically impossible (–20 penalty) to hide while attacking, running or charging.
A creature larger or smaller than Medium takes a size bonus or penalty on Hide checks depending on its size category: Fine +16, Diminutive +12, Tiny +8, Small +4, Large –4, Huge –8, Gargantuan –12, Colossal –16.
You need cover or concealment in order to attempt a Hide check. Total cover or total concealment usually (but not always; see Special, below) obviates the need for a Hide check, since nothing can see you anyway.
If people are observing you, even casually, you can’t hide. You can run around a corner or behind cover so that you’re out of sight and then hide, but the others then know at least where you went.
If your observers are momentarily distracted (such as by a Bluff check; see below), though, you can attempt to hide. While the others turn their attention from you, you can attempt a Hide check if you can get to a hiding place of some kind. (As a general guideline, the hiding place has to be within 1 foot per rank you have in Hide.) This check, however, is made at a –10 penalty because you have to move fast.
Sniping: If you’ve already successfully hidden at least 10 feet from your target, you can make one ranged attack, then immediately hide again. You take a –20 penalty on your Hide check to conceal yourself after the shot.
Creating a Diversion to Hide: You can use Bluff to help you hide. A successful Bluff check can give you the momentary diversion you need to attempt a Hide check while people are aware of you.
Action: Usually none. Normally, you make a Hide check as part of movement, so it doesn’t take a separate action. However, hiding immediately after a ranged attack (see Sniping, above) is a move action.
Special: If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you’re moving.
If you have the Stealthy feat, you get a +2 bonus on Hide checks.
A 13th-level ranger can attempt a Hide check in any sort of natural terrain, even if it doesn’t grant cover or concealment. A 17thlevel ranger can do this even while being observed.
Actually, he could roll a natural 100 on that D20, and by the rules he'd be visible to anyone.
You need some kind of cover or concealment before you can even make a Hide check.
So under the circumstances you described, he can roll anything he likes on that dice, it's just a dice on the table, not a Hide check.
Which allows you to hide *near* cover or concealment, not without it.Hide in Plain Sight.