You are all GODS!!

So much to reply to...

Sunking: About the sizes: A swarm is considered made of tiny individuals. So I sent an additional point to make them diminutive. If HM rules against it, I'll send an additional point.

About Items: I don't picture a swarm holding a staff... Nor a shambling mound. Perhaps I could enhance the natural attacks? Not sure how to handle this.

I second the Grey mist thingy, because I can't wait too!

it was mostly because you somwere in this tread asked if u should use diminutive or large modeficeres to swarm.

if the large part just goes to the shambling mound the no need for ruling and ill change it to a V
 

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@ Roman your deity has a great background/ reason for being DR0 I would reward you with 100 XP but that is like saying here's a bonus 1 XP point for creativity if we were starting a Level 1 campaign lol :p

Go ahead and put what you have in the RG so he will be easily found for review thanks.

Thanks! I will add to RG, but stats will have to wait for a little longer, busy, busy, busy (oh, how control of time would be useful now! ;) )...


For the record I hate Warlocks, not that I think they are broken (they are slightly more powerful than other classes), I just think they are boring. Which leads me to this:

Standard classes:
Barbarian
Bard - Helsilllyel
Cleric
Druid - The One and the Many
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer - Lavaria and Duretep
Wizard

And others I don't know off had. Also I need to ask because this is you all's game also but Would you all like to be the only Gods in the new world pantheon ( I think we have 8 players) or would you like me to round out with some NPCs??

Well, I would imagine out of all classes, Wizard would probably be most appropriate for a God of Time. That said, given the unchanged Alter Reality thing, are we sure we want to continue having classes as well (I am not really worried about abuse, but it seems kind of pointless advancing in a class, when one ability takeable at 1st level essentially grants level 20 with infinite spellcasting in wizard, sorceror, cleric, druid [well, not entirely here, due to animal companions and wildshape] and depending on interpretation psion)? In such a situation wouldn't it make more sense to just dispense with the complication of classes altogether and just advance in Divine Ranks? Since we are going this route, dispensing with the classes might make it easier for you to create NPC godlings without having to go through building them in a complicated way adding classes and such - just take a 20 HD outsider and add some divine ranks plus salient divine abilities...

Anyway, that brings me to your NPC question. I am not certain what would be better for several reasons. One reason is simply an issue of your time and workload - godlings if they are to be well executed, require a lot of thought and being high level a lot of creation time for the DM. If you think you have the time for that then great, but it would be unreasonable for us to expect it from you, I think.

Myth and Legend also makes a good point about the possibility of internecine warfare with NPCs and PCs on both sides, which might work out fine, but it could also derail the game if it were allowed to run unchecked.

I must say I like Voda Vosa's suggestion of Titans arising from the creation of the world. That would provide a common enemy for a group of godlings, even if they have very different portfolios and aims.

Later on, perhaps other godlings could arrive from the grey mist, possibly even other PCs who join the game or perhaps NPCs if it were deemed suitable by you. Over time, the world could potentially face threats such as collission with another world drifting through the grey mist, so the godlings have to deflect or even destroy that world to avoid armageddon.

The godlings have different agendas, which will provide for some bickering. That is inevitable and will be part of the roleplaying fun, but 'common challenges' once in a while are desirable in order to remind us that we are in it together after all! :)
 

Ok the following is notes I am taking, and ideals/thoughts poping in my head, as I try and catch up. :)

THE GAME:
This is from post one:
You are all gods each of a different patheon and you are bored. Each of you in the past has made a world of your own, either a whole celestial body in the cosmos or just an out of the way plane that you use as a place to roam in material form.

But after ages of exploring, twiking, and even rebuilding it is time for something new. Hearing that other gods have the same feelings you all agree to meet in the Grey Mist, a neutral ground where you may only enter in spirit and only communicate with each other (no powers, attacking or other interaction is possible). You have come to the conculsion that a world made with every aspect of the Gods is intruging and you all now meeting to discuss it's creation.

What I wish to do with everyone's help is start a D&D world (a prime material plane), each god lives in a monotype world to start, (all fire, or plant and such) and the ideal to combine each, add aspects of them together to create a world that could be used to play D&D in. Now with that said it does not have to be your typical world, mountains, forest, dwarves, elves, and halflings. What it becomes is up to all of us, what it looks like it's history all of that we will do through role-playing and adventuring.

Your character's will become this worlds Pantheon and in the end (don't know how that would happen no way to TPK in this lol :erm:) all clerics will worship one of you and all non-cleric's will curse or bless others in your name.

So there may be no God to patron a certain class or race, that is no bother as "people" can make up whatever they wish when it comes to those sorts of things, or be promoted to Saint. Or those classes/races may not be present.

Consensus was we go with the character gene rules posted by VV and we are because they are basiclly the same as Deities and Demigods just some added bonuses here and some character level loss there. We will be progressing in class levels and Divine Ranks as we play.

Class Level: All characters start with 0 XP and gain experience as per the D&D rules (though I have no way of figuring out things like party lvl 21). I will be handing out XP points once a month probably the 1st of every month and you may not advance more than one level, as stated in the rules. This will give you extra xp to create items and all with during the month if you believe you will earn more than enough of your current to advance. Effectively you are all first level characters with a powerful race.

Divine Ranks: As per Deities and Demigods is based on number of worshippers, this means it can rise and fall. This may take longer to advance but figured the fast class advancement will make up for it. Still working on the acquiring and tracking of worshippers. Any ideals I'm all eyes. B-)

@ FM: looking back I see you have as favored weapon two intelligent kukri (Zhubkim the Whisperer and Tundntbur the Watcher), try and make them with the gp limit if they turn out not really what you were looking for I will try add limitations to compensate.

Not a bias view of warlocks. I think they are incredible fluff wise but not a good mechanic class. Right now you couldn't get me to approve it because it gives to much and restrains to little. Also better not to throw to many choices in as we barely have the basics covered. :hmm:

@ Roman Yes a unique type of party this is indeed- oh and thanks or the armageddon suggestion. :lol:

Ready for IC
Lavaria
The One and the Many
Sirion
Heliasillyel Nuevuyar
Ubariya
Duretep
Chrextes

@ Theroc all you need is a name/alignment/portfoilio or domains/and a generalization of where you lived and who worshipped you and you are in the IC

Speaking of which I am going to go and create that now and post it's link right here:

http://www.enworld.org/forum/playing-game/272127-grey-mist.html

And then go back to character review (which reminds me) SunKing what does this-- V mean??? :confused:

Oh and @ everyone- PLAY NICE!!!

HM
 
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May I suggest you handwave the acquisition of followers in a manner such as this.... granted.. this IS a semi random way of doing it but this way it's fair as everyone has a shot to get different amounts of followers each time we roll for it...

Weekly Roll for Followers: 1d6x(100 or 1000... put a number here you feel is worthy) followers per week...

Each week the DM takes into account what the God or Goddess has done for it's followers or the world itself to appease it's followers.... the DM would then assign bonus (or negative depending on the deities actions mind you) d6's to the initial roll that will also be multiplied by 100 or 1000 or whatever multiplier the DM feels like using... this way some may advance further faster... some may fall behind... it's completely up to the DM to decide based on RP and interaction between the deities and their followers and the world itself....
 
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well VV tghe simple answer to that is that Divine Rank is Based off in part by number of followers you have.... I do believe... I haven't really read over the entirety of the rules on this yet.. but I think that's a huge part of it.....
 


Sooo, if i understand correctly, we will be CLVL 12 by this time in 2011? Yeah... Told ya getting 40 character levels (DD's appropriate for Greater Deities) would take forever.

Oh, and we talked it over with Rathan via PM, we are fine now :)
 

I personally don't see your god of death as a sneaky sort. I see meditation, thinking on the mysterys of life, and contemplating hwere the s0ouls of her realm will be going. I think monk might be a good idea, but i don't know your character like you do but monks do have Hide/Move Silently so you can steal stealth if you want.

just my two cents on the matter, although i might do a little bit of tweaking of my character and go monk but that is not set in stone.

Thanks for the reminder. This hews closer to the original idea of Ubariya. Unfortunately, I got a bit sidetracked with the grim reaper aspect and the mechanics of making a death-dealing machine and strayed from the more mysterious aspects of the goddess. Going back to this will make her more Kali/Cybele than death incarnate. Monk would work well for this but I think I'm going to stay with Horizon Walker. :)
 

On a little side note from a followers standpoint there is NOTHING stopping beings from other planes of existence worshiping us as well :)... well nothing but DM disgression that is heh...
 
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