You are in charge of WOTC.......

1) A dungeons and dragons board game that is a slimmed down version of the core rules.

2) A 4th edition in 2010. Jettison AoO. Rewire the core classes so they act like the fighter, all with their own specialized feat list. Combine some of the skills. Increase the potency of the heal skill. Maintain the SRD.

3) Issue another market survey. After processing the results, sell it to interested parties for private use for $3,000. Don't make it public.

4) Move in on the Warhammer market. Develop a minis wargame that handles 100+ figures to a side. Don't worry if its not d20 compatible.

5) 1-2 new settings/year. Big sellers get one book to support (like the Wheel of Time).

6) Continued excellent web support. WotC gets almost no credit for the magnificent work they do here.

7) laugh at those weaker than me. I'm in charge of D&D!!! MUAH-HAHAHAHAHAHHAHA!!!!!!!
 

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DaveMage said:
Honestly?

I'd just have them keep doing what they're doing.

I think they are doing a fine job overall.
Same here. The only thing I would look into is creating adventures packaged with minis for the monsters in the adventure. If it would be viable, I'd do that. Also, I'd lookin into the cost of making some warband sets of OOP minis (goblin warband, orc warband, kuo-toa warband, etc).

Beyond that, I'm perfectly content with how WotC is running the show. Now if 4E comes out or is announced before 2007 my tune will likely change...

Kane
 

Skrit said:
Have something similar to the GamesWorkshop outrider program. Have discounts for the people in the program. Have them Show up at every comic show, pokemon day at LGS, heck I doubt you could do it but get them at llibraries if you could. Just get the name out to younger people 12 to 16 and show them not only the wierd kids play it...

You mean, like the WOTC Delegate Program? They already have this.
 

William Ronald said:
However, I think that one thing that WotC can do is to have people go out to the various bookstores and hobby shops and run some demonstrations. I know something llike this was done last year with the 30th Anniversary and there will be an event in November 5th, Worldwide D&D Gameday

Again, they already have the Delegate program. They even get a nifty t-shirt and game bag. ;)
 

cmanos said:
Distance them? Try alienate. If 4th ed comes out, I won't buy. I am happy with 3.5.

Not to thread-jack, but do you know how many people said that when 3.5 came out? And how many of them are now playing 3.5?

When they release 4.0, people will move. Become disgruntled, but they'll move.
 

I don't doubt for a second that most people began playing 3.5 when it came out. I was playing D20 Modern more then, so I didn't make the switch until it had been out of nearly a year. They way I look at it, I'll switch if I feel I need to. That feeling will come when I see if a new edition is truly better than 3.5 and how good the new supplements are. If the new edition isn't an improvement in my eyes or the supplements aren't all that innovative, I'll gladly stick with 3.5. I may pick up the occasional supplement to convert for my own needs, but that would be it.

Kane
 

I'd do some actual research and investigation before coming up with soem hairbrained scheme that would make me happy if I were a consumer. After said research and investigation, I would, if necessary, release 4e, re-org and re-emphasize the minis aspect, and/or do all the things that might anger the existing fanbase if it would likely give me 3 new fans for everyone I lost. Because, in the end, I would be a guy in charage of a company and ultimately responsible for keeping my employees families under shelter and fed, and therefore it would be just plain wrong to do anything other than to try and create the best, most sutainable profit margins.

Also, I would do everything in my power to reacha new generation of consumers, most likely through licensing efforts (out, not in) that made D&D a household name.

Finally, the actual RPG would be far less important than the brand. If producing D&D CCgs, board games, cartoons, cell rings, etc... promised more success and profit, I would do that. If it allowed a bunch of money to be shunted into the game, even better. If not -- well, the brand rules.
 


Here’s what I would do differently:



Step 1: Redo D&D from the ground up, using True 20 rules. (This would fix 99% of the problems everyone complains about.) Combine the PHB & DMG into one core book, and have world books sold separately (each containing different antagonists and templates.) Market product as “Dungeons & Dragons; the role-playing game.”



Step 2: Fix up 3.5 a little. Remove what remaining fluff there is. Market 4th edition as “Dungeons & Dragons; the miniatures game.” Every year or so, print out new codex of more powerful weapons, monsters, PrC's, etc (a la the Magic card game) to keep the dough rolling.
 

I'm amazed at the number of responses that ignore all the other products (most more profitable than D&D) WOTC has.

The first thing to do is find out how WOTC is currently making and not making money. All other plans stem from there. That is, unless you just want the company to tank under your leadership. Makes me wonder if hyper-inflated pay scale found among CEOs might be justified.









Naah.
 

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